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// INTELLIGENCE_REPORT

SHOOTER DIGEST

WEEK OF AUG 24

ISSUE #103 AUGUST 24, 2026
LIVE DATA · 2026-08-24 12:54:02 UTC

Halo: MCC is the story this week, up +27% MoM on the back of Mod Minute. It's a clean example of what active content does to concurrent player counts. Destiny 2 at -41.5% is the clearest signal: titles without active content pipelines are losing players to the handful of games still shipping regularly. Watch Counter-Strike 2 and Apex Legends before the next digest: both have content drops signaled that could move the numbers.

017 of 16 titles declining MoM. Growth leaders: Halo: MCC, Apex Legends, Rainbow Six Siege.
04Biggest mover: Halo: MCC +27.4% MoM — catalyst: Mod Minute.
05Steepest decline: Destiny 2 -41.5% MoM. Now at 9% of ATH — late-stage decline.
06Combined 24h Steam peaks: up 79.1% vs. prior period. Market-wide tailwind.
07Content cadence is the differentiator: Halo: MCC, Rainbow Six Siege growing while Destiny 2, Marathon (no active content) shrink.
// MONTH_OVER_MONTH_STEAM_CONCURRENT_TREND
WINNERS_DELTA (6)
Halo: MCC+27.4%8K
Apex Legends+25.7%258K
Rainbow Six Siege+14.4%99K
Battlefield 6+12.5%76K
Overwatch+11.2%77K
Team Fortress 2+5.7%60K
NEUTRALS_STABLE (3)
PUBG: BATTLEGROUNDS+0.3%714K
Halo Infinite+0.7%3K
Marvel Rivals-1.3%111K
LOSERS_DECAY (7)
Destiny 2-41.5%28K
Marathon-30.3%3K
Arc Raiders-14.8%38K
Delta Force-8.4%113K
The Finals-7.6%20K
Call of Duty-5.4%41K
Counter-Strike 2-3.5%1.2M
Total Market — Avg Concurrent Players on Steam (All Tracked Titles)
Steam Concurrent Players (Source: SteamDB)
Mar Apr May Jun Jul Aug 2.1M 1.7M

Steam concurrent players only. Console/MAU titles (Valorant, Fortnite, Overwatch 2) tracked separately.

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// INTELLIGENCE_GRID
Rank Game 24h Peak
(Steam)
Est. Total
(All Plat.)
Trend
(WoW)
MoM
(Trend)
All-Time Peak
(Est. All Plat.)
% of Peak
#1 Counter-Strike 2
Tactical LIVE
1,211,323 1,211,323 trending_up +57.7% ▼ -3.5% 1,818,368
66.6%
#2 PUBG: BATTLEGROUNDS
BR LIVE
714,035 892,543 trending_up +728.9% ▶ +0.3% 4,045,033
22.1%
#3 Apex Legends
BR MAINTENANCE
258,361 1,033,444 trending_up +385.6% ▲ +25.7% 2,497,892
41.4%
#4 Delta Force
Extract LIVE
112,632 160,902 trending_up +225.6% ▼ -8.4% 352,025
45.7%
#5 Marvel Rivals
Hero LIVE
110,637 316,105 trending_up +36.3% ▶ -1.3% 1,835,237
17.2%
#6 Rainbow Six Siege
Tactical LIVE
99,448 284,137 trending_down -6.6% ▲ +14.4% 572,788
49.6%
#7 Overwatch
Hero LIVE
77,282 386,410 trending_down -4.4% ▲ +11.2% 823,180
46.9%
#8 Battlefield 6
Large LIVE
75,918 138,032 trending_up +106.8% ▲ +12.5% 1,192,849
11.6%
#9 Team Fortress 2
Hero LEGACY
60,111 60,111 trending_up +5.3% ▲ +5.7% 253,225
23.7%
#10 Call of Duty
Large LIVE
40,973 273,153 trending_up +6.6% ▼ -5.4% 3,259,313
8.4%
#11 Arc Raiders
Extract LIVE
38,494 76,988 trending_down -76.3% ▼ -14.8% 930,194
8.3%
#12 Destiny 2
Looter MAINTENANCE
27,855 79,585 trending_up +250.7% ▼ -41.5% 904,717
8.8%
#13 The Finals
Arena LIVE
19,751 39,502 trending_up +74.4% ▼ -7.6% 484,798
8.1%
#14 Halo: MCC
Arena LEGACY
8,274 27,580 trending_up +7.1% ▲ +27.4% 311,016
8.9%
#15 Marathon
Extract
3,291 9,402 trending_down -94.7% ▼ -30.3% 221,022
4.3%
#16 Halo Infinite
Arena SUNSET
2,856 23,800 trending_up +19.6% ▶ +0.7% 2,138,491
1.1%

Genre Rollup

Genre Combined Est. Daily Players MoM Trend Dominant Title # Titles
BR1,925,987+13.9%Apex Legends2
Tactical1,495,460-0.1%Counter-Strike 22
Hero762,626+5.6%Overwatch3
Large411,185+0.6%Call of Duty2
Extract247,292-11.3%Delta Force3
Arena90,882+5.2%The Finals3
Looter79,585-41.5%Destiny 21

Key Insights

// Game Details

Counter-Strike 2 LIVE Tactical ▼ -3.5% MoM

24h Peak: 1,211,323 (Steam)  |  Est. Total: 1,211,323 (100% Steam)  |  All-Time Peak: 1,818,368 (100% Steam) (66.6% current)
May Jun Jul Aug 823K
NEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_CONTENTRANKED_UPDATEMAJOR_PATCHNEW_SEASONLIVE_EVENT
STATECounter-Strike 2 is declining (-3.5% MoM, averaging 823K players over the last 30 days).
CONTEXTKey catalyst: Counter-Strike 2 Update. Counter-Strike 2 is down -3.5%. End-of-content-cycle pattern. Needs a meaningful new drop to stabilize.
COMMUNITYPress coverage is largely positive and informational — most coverage this week is guides and tips rather than news or analysis.
PREV_WEEK: Counter-Strike 2 is holding steady (+0.0%, averaging 1.1M players over the last 30 days). Holding steady at +0.0% with modest developer activity. Stable, not collapsing, not growing. Dev activity: 5+ bug fixes deployed. Mixed community sentiment — discussion split between game updates and announcements (2 posts) and gameplay discussion and strategy (2 posts). Light press coverage (2 articles): "Counter-Strike: Global Offensive is now back on Steam as a s" via gaming press.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • Counter-Strike 2 Update — Aug 19, 2026 PATCH
    BoulderUpdated to the latest version from the Community Workshop (Update Notes)PoseidonUpdated to the latest version from the Community Workshop (Update Notes) Fixed a case where player speed was too high when moving against walls.
  • Counter-Strike 2 Update — Aug 12, 2026 PATCH
    FachwerkUpdated to the latest version from the Community Workshop (Update Notes)ShelterUpdated to the latest version from the Community Workshop (Update Notes)
  • Counter-Strike 2 Update — Aug 03, 2026 PATCH
    Fixed a case where grenades could be thrown through level geometry CacheFixed various gaps in mapFixed collision in various spots across mapFixed flickering on some assetsRemoved boost spot in Outside AShelterUpdated to the latest version from the Community Workshop (Update No...
VIEWERS0
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PUBG: BATTLEGROUNDS LIVE BR ▶ +0.3% MoM

24h Peak: 714,035 (Steam)  |  Est. Total: 892,543 ⓘ Est. (80% Steam)  |  All-Time Peak: 4,045,033 (est. all platforms) (22.1% current)
May Jun Jul Aug 328K
RANKED_UPDATEMAJOR_PATCHNEW_CONTENTNEW_SEASONLIVE_EVENT
STATEPUBG: BATTLEGROUNDS is holding steady (+0.3%, averaging 328K players over the last 30 days).
CONTEXTKey catalyst: PUBG GLOBAL SERIES 9 GRAND FINALS DAY 3 IS LIVE!. Holding steady at +0.3% with modest developer activity. Stable, not collapsing, not growing.
COMMUNITYPress coverage is largely positive, driven by new content and updates — outlets are covering the latest releases and what they mean for players.
PREV_WEEK: PUBG: BATTLEGROUNDS is holding steady (+0.6%, averaging 269K players over the last 30 days). At just 3% of all-time peak — well below historical levels. Holding steady at +0.6% with modest developer activity. Stable, not collapsing, not growing. Limited community activity — one substantive post about player frustrations and complaints. 5 press articles in the past week from gaming press, mostly update coverage.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • PUBG GLOBAL SERIES 9 GRAND FINALS DAY 3 IS LIVE! — Aug 22, 2026
    Hello, PUBG Esports Fans! PGS Circuit 3 is about to conclude with an explosive four days of PUBG esports action at PGS 9! As the Circuit Final approaches, here’s what you need to know about the tournament format, where to watch, drops and more.
  • PUBG GLOBAL SERIES 9 GRAND FINALS DAY 2 IS LIVE! — Aug 21, 2026
    Hello, PUBG Esports Fans! PGS Circuit 3 is about to conclude with an explosive four days of PUBG esports action at PGS 9! As the Circuit Final approaches, here’s what you need to know about the tournament format, where to watch, drops and more.
  • PUBG GLOBAL SERIES 9 GRAND FINALS DAY 1 IS LIVE! — Aug 20, 2026
    Hello, PUBG Esports Fans! PGS Circuit 3 is about to conclude with an explosive four days of PUBG esports action at PGS 9! As the Circuit Final approaches, here’s what you need to know about the tournament format, where to watch, drops and more.
VIEWERS0
STREAMS0
SHARE0.0%

Apex Legends MAINTENANCE BR ▲ +25.7% MoM

24h Peak: 258,361 (Steam)  |  Est. Total: 1,033,444 ⓘ Est. (25% Steam)  |  All-Time Peak: 2,497,892 (est. all platforms) (41.4% current)
May Jun Jul Aug 123K
NEW_CONTENTNEW_CONTENTNEW_CONTENTLIVE_EVENTNEW_CONTENTRANKED_UPDATEMAJOR_PATCHNEW_SEASON
STATEApex Legends is surging (+25.7% MoM, averaging 123K players over the last 30 days), accelerating vs. last run.
CONTEXTKey catalyst: Apex Legends: Latest Update 8/21/2026. Apex Legends is up +26% — Apex Legends: Latest Update 8/21/2026 is driving the surge. Content drops of this magnitude consistently produce 2-4 week spikes from returning and new players.
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates — outlets are covering the latest releases and what they mean for players.
OUTLOOKUpcoming: Hey everyone, we're going to do something a little bit different.
PREV_WEEK: Apex Legends is holding steady (+0.7%, averaging 90K players over the last 30 days). At just 9% of all-time peak — well below historical levels. Holding steady at +0.7% with modest developer activity. Stable, not collapsing, not growing. Community is actively engaged in gameplay discussion and strategy — 7 of 8 posts this period. 5 press articles in the past week from gaming press, mostly update coverage.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
VIEWERS0
STREAMS0
SHARE0.0%

Delta Force LIVE Extract ▼ -8.4% MoM

RED DAY event + Season Morphosis live — content cadence driving growth.
24h Peak: 112,632 (Steam)  |  Est. Total: 160,902 ⓘ Est. (70% Steam)  |  All-Time Peak: 352,025 (est. all platforms) (45.7% current)
May Jun Jul Aug 66K
NEW_SEASONNEW_SEASONRANKED_UPDATEMAJOR_PATCHNEW_CONTENTLIVE_EVENT
STATEDelta Force is declining (-8.4% MoM, averaging 66K players over the last 30 days), decelerating vs. last run.
CONTEXTKey catalyst: Season Reorientation on September 8. Down -8.4% even with a season running. Either the content isn't hitting or the player base is in structural contraction. A season drop that doesn't move the needle is a data point. Dev activity: Season 2 launched (Season Reorientation on September 8).
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates — outlets are covering the latest releases and what they mean for players.
PREV_WEEK: Delta Force is holding steady (+0.6%, averaging 81K players over the last 30 days). At just 14% of all-time peak — well below historical levels. Holding steady at +0.6% with modest developer activity. Stable, not collapsing, not growing. 5 press articles in the past week from gaming press, mostly update coverage.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
VIEWERS0
STREAMS0
SHARE0.0%

Marvel Rivals LIVE Hero ▶ -1.3% MoM

24h Peak: 110,637 (Steam)  |  Est. Total: 316,105 ⓘ Est. (35% Steam)  |  All-Time Peak: 1,835,237 (est. all platforms) (17.2% current)
May Jun Jul Aug 83K
NEW_CONTENTNEW_CONTENTNEW_SEASONNEW_SEASONRANKED_UPDATEMAJOR_PATCHLIVE_EVENT
STATEMarvel Rivals is holding steady (-1.3%, averaging 83K players over the last 30 days).
CONTEXTKey catalyst: Marvel Rivals Version 20260807 Patch Notes - Season 9.5 Arrives. Flat at -1.3% through a season drop — Marvel Rivals has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: Season 9.5 launched (Marvel Rivals Version 20260807 Patch Notes - Season 9.5 Arrives).
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates — outlets are covering the latest releases and what they mean for players.
OUTLOOKUpcoming: When desire dons the mantle of power, darkness silently creeps. This update begins on August 7th, 2026, at 09 : 00 : 00 (UTC), with estimated maintenance last...
PREV_WEEK: Marvel Rivals is holding steady (+0.1%, averaging 81K players over the last 30 days). At just 13% of all-time peak — well below historical levels. Flat at +0.1% through a season drop — Marvel Rivals has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: Season 6.5 launched recently. 5 press articles in the past week from gaming press, mostly update coverage. Upcoming: Here's what's coming your way: All-New ContentNew Events —— Faulty Dream & Twisted NightmareThis week will see the launch of two brand new events: Complete t...

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
VIEWERS0
STREAMS0
SHARE0.0%

Rainbow Six Siege LIVE Tactical ▲ +14.4% MoM

24h Peak: 99,448 (Steam)  |  Est. Total: 284,137 ⓘ Est. (35% Steam)  |  All-Time Peak: 572,788 (est. all platforms) (49.6% current)
May Jun Jul Aug 59K
NEW_CONTENTNEW_SEASONRANKED_UPDATEMAJOR_PATCHLIVE_EVENT
STATERainbow Six Siege is surging (+14.4% MoM, averaging 59K players over the last 30 days), accelerating vs. last run.
CONTEXTKey catalyst: Operation Split Fire Revealed. Rainbow Six Siege is up +14% and Operation Split Fire Revealed is the obvious driver. First 2-4 weeks after a major content drop typically look like this. Dev activity: launched (Operation Split Fire Revealed).
COMMUNITYPress coverage is neutral to mixed — no single dominant story this week.
OUTLOOKSustained growth trajectory.
PREV_WEEK: Rainbow Six Siege is growing (+4.8% MoM, averaging 57K players over the last 30 days). Season is keeping Rainbow Six Siege growing at +4.8% MoM. Mix of returning players and curiosity from the new content cycle. Dev activity: launched recently; 31+ bug fixes deployed. Community is actively engaged in gameplay discussion and strategy — 3 of 3 posts this period. 5 press articles in the past week from gaming press. Upcoming: DISCOVER OPERATION SILENT HUNT Aside from Solid Snake, this new season brings tons of new features, including balancing updates, a 1v1 Arcade mode later in t... Sustained growth trajectory.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • Y11S3 DESIGNER'S NOTES — Aug 17, 2026
    In this latest edition of Designer’s Notes, we'll go into more detail about the balancing changes coming with Y11S3 and share insight into the reasons behind them. PRESENCE AND TOP OPERATOR BANS\ WIN DELTA VS. PRESENCE\ WIN DELTA VS.
  • Operation Split Fire Revealed — Aug 16, 2026
    Operation Split Fire Operation Split Fire introduces a new chapter for Rainbow Six Siege.
  • Rengoku Returns: Battle for Glory from August 5 to August 26 — Aug 05, 2026
    Rengoku Is Live From August 5 to August 26, step into a renewed Rengoku experience. Face supernatural forces, seize powerful rewards, and fight for control in battles shaped by myth and legend.

// PRESS_COVERAGE

▲ Positive ■ Negative ◆ Neutral
VIEWERS0
STREAMS0
SHARE0.0%

Overwatch LIVE Hero ▲ +11.2% MoM

Loverwatch event + OWCS S2 kickoff + sub-role passives patch drove the recent spike.
24h Peak: 77,282 (Steam)  |  Est. Total: 386,410 ⓘ Est. (20% Steam)  |  All-Time Peak: 823,180 (est. all platforms) (46.9% current)
May Jun Jul Aug 54K
NEW_SEASONNEW_SEASONRANKED_UPDATEMAJOR_PATCHNEW_CONTENTLIVE_EVENT
STATEOverwatch is surging (+11.2% MoM, averaging 54K players over the last 30 days), accelerating vs. last run.
CONTEXTKey catalyst: Season 4: Heroes of Busan. Overwatch is up +11% and Season 4: Heroes of Busan is the obvious driver. First 2-4 weeks after a major content drop typically look like this. Dev activity: Season 4: Heroes of Busan launched (Season 4: Heroes of Busan).
COMMUNITYPress coverage is neutral to mixed, concentrated on competitive play — the esports and tournament scene is driving most of the media attention this week.
OUTLOOKUpcoming: Let your teamwork do all the talking during Season 4: Heroes of Busan. Sustained growth trajectory.
PREV_WEEK: Overwatch is growing (+4.4% MoM, averaging 74K players over the last 30 days). Season is keeping Overwatch growing at +4.4% MoM. Mix of returning players and curiosity from the new content cycle. Dev activity: launched recently. Mixed community sentiment — discussion split between game updates and announcements (2 posts). 5 press articles in the past week from gaming press. Sustained growth trajectory.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • Overwatch Reign of Talon - Season 4: Heroes of Busan Now Live! — Aug 11, 2026
    Let your teamwork do all the talking during Season 4: Heroes of Busan. The leader of MEKA Squad is ready for her highly anticipated debut as our newest Tank Hero, D.
  • Everything New in Overwatch Season 4: Heroes of Busan — Aug 10, 2026
    Busan is worth defending. Its streets have survived Omnic attacks, its skyline has become one of Overwatch’s most recognizable battlegrounds, and the MEKA Squad has spent years standing between the city and the next catastrophe.
  • Junkrat's Lootbox Hunt — Jul 30, 2026
    Junkrat's Loot Hunt Junkrat’s Loot Hunt turns the July 31 - August 3 weekend into a reward-fueled blast. Every match you play pushes you closer to Loot Boxes, with flexible challenges that let you go all-in or pace yourself.
VIEWERS0
STREAMS0
SHARE0.0%

Battlefield 6 LIVE Large ▲ +12.5% MoM

Season 2 launched recently but struggling to retain new players.
24h Peak: 75,918 (Steam)  |  Est. Total: 138,032 ⓘ Est. (55% Steam)  |  All-Time Peak: 1,192,849 (est. all platforms) (11.6% current)
May Jun Jul Aug 45K
NEW_SEASONNEW_CONTENTRANKED_UPDATEMAJOR_PATCHLIVE_EVENT
STATEBattlefield 6 is surging (+12.5% MoM, averaging 45K players over the last 30 days), accelerating vs. last run. At just 12% of all-time peak — well below historical levels.
CONTEXTKey catalyst: Battlefield 6 x Top Gun Gameplay Deep Dive. Battlefield 6 is up +13% and Battlefield 6 x Top Gun Gameplay Deep Dive is the obvious driver. First 2-4 weeks after a major content drop typically look like this. Dev activity: Season 4 - Top Gun is now live launched (Battlefield 6 x Top Gun Gameplay Deep Dive).
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates — outlets are covering the latest releases and what they mean for players.
OUTLOOKUpcoming: CARRIER STRIKE IS BACKTsuru Reef is under siege. Striking the USS Grant aircraft carrier base, Pax Armata is primed to destabilize NATO’s dominance in the Pac...
PREV_WEEK: Battlefield 6 is holding steady (-1.6%, averaging 44K players over the last 30 days). At just 6% of all-time peak — well below historical levels. Flat at -1.6% through a season drop — Battlefield 6 has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: Season 2 launched recently. Limited community activity — one substantive post about game updates and announcements. 5 press articles in the past week from gaming press, mostly update coverage.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • ICYMI: Season 4 - Top Gun is now live! — Aug 20, 2026
    We’re really excited to see all the discussion, positive vibes, as well as your feedback and bug reports for Phase 2 of Season 4, Top Gun.
  • Experience Top Gun During the Battlefield 6 Free Trial — Aug 18, 2026
    Until Aug 25, experience ultimate all-out warfare for free during the Battlefield 6 Free Trial. Command all fronts across our biggest all-out battleground yet, Tsuru Reef.
  • BATTLEFIELD 6 UPDATE 1.4.2.0 — Aug 14, 2026
    At 08:00 UTC, players will be able to download the update across all platforms and jump in with the latest gameplay changes, including improvements to vehicles, weapons, gadgets, maps and modes, UI and HUD, Portal, audio, AI, and underwater gameplay.
VIEWERS0
STREAMS0
SHARE0.0%

Team Fortress 2 LEGACY Hero ▲ +5.7% MoM

24h Peak: 60,111 (Steam)  |  Est. Total: 60,111 (100% Steam)  |  All-Time Peak: 253,225 (100% Steam) (23.7% current)
May Jun Jul Aug 51K
RANKED_UPDATEMAJOR_PATCHNEW_CONTENTNEW_SEASONLIVE_EVENT
STATETeam Fortress 2 is growing (+5.7% MoM, averaging 51K players over the last 30 days), accelerating vs. last run.
CONTEXTKey catalyst: Operation Mooncrash. Up +5.7% — Operation Mooncrash appears to be the driver.
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates — outlets are covering the latest releases and what they mean for players.
OUTLOOKUpcoming: The format will be 9v9 and will require a minimum of 9 players in order to sign up and play!
PREV_WEEK: Team Fortress 2 is holding steady (-1.3%, averaging 49K players over the last 30 days). Flat at -1.3% through a season drop — Team Fortress 2 has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: Season 1 launched recently; 57+ bug fixes deployed. Community is actively engaged in gameplay discussion and strategy — 3 of 3 posts this period. 5 press articles in the past week from gaming press, mostly update coverage and esports coverage.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • Australian Hightower Highjinx 2026 — Aug 21, 2026
    After years of being dormant in the deep outback, it returns not only with its iconic Australium coated medals but the same Hightower Highjinx you know and love! Players of all skill levels are welcome to sign up here.
  • ÜBERFEST 2026 — Aug 18, 2026
    (Image credit: SFM - BloodiestBanana, Illustrator - Max Shortt) For the third consecutive year, KritzKast presents ÜBERFEST LAN! This year it's not just the players who'll be celebrating!
  • The Witching Hour - Community Contest — Aug 12, 2026
    GREETINGS, FOOLISH MORTALS! The ghosts of the 9th-century British mafia have come to collect, and Merasmus has once again found himself burdened by a small, completely manageable debt that must be paid.
VIEWERS0
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Call of Duty LIVE Large ▼ -5.4% MoM

24h Peak: 40,973 (Steam)  |  Est. Total: 273,153 ⓘ Est. (15% Steam)  |  All-Time Peak: 3,259,313 (est. all platforms) (8.4% current)
May Jun Jul Aug 28K
RANKED_UPDATEMAJOR_PATCHNEW_CONTENTNEW_SEASONLIVE_EVENT
STATECall of Duty is declining (-5.4% MoM, averaging 28K players over the last 30 days). At just 8% of all-time peak — well below historical levels.
CONTEXTKey catalyst: Modern Warfare 4 Open Beta: Everything You Need to Know. Call of Duty is down -5.4%. End-of-content-cycle pattern. Needs a meaningful new drop to stabilize.
COMMUNITYPress coverage is largely positive and informational — most coverage this week is guides and tips rather than news or analysis.
OUTLOOKUpcoming: Let’s begin with the basics.
PREV_WEEK: Call of Duty is holding steady (-1.4%, averaging 35K players over the last 30 days). At just 8% of all-time peak — well below historical levels. Flat at -1.4% through a season drop — Call of Duty has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: Season 2 - Live Now launched recently; 6+ bug fixes deployed. Community is actively engaged in gameplay discussion and strategy — 4 of 4 posts this period. 5 press articles in the past week from gaming press, mostly guide content.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
VIEWERS0
STREAMS0
SHARE0.0%

Arc Raiders LIVE Extract ▼ -14.8% MoM

Post-launch decay following launch window. Second Expedition season may stabilize floor.
24h Peak: 38,494 (Steam)  |  Est. Total: 76,988 ⓘ Est. (50% Steam)  |  All-Time Peak: 930,194 (est. all platforms) (8.3% current)
May Jun Jul Aug 24K
NEW_CONTENTNEW_CONTENTNEW_CONTENTRANKED_UPDATEMAJOR_PATCHNEW_SEASONLIVE_EVENT
STATEArc Raiders is dropping sharply (-14.8% MoM, averaging 24K players over the last 30 days), decelerating vs. last run. At just 8% of all-time peak — well below historical levels.
CONTEXTKey catalyst: Regional Map Condition Scheduling. Down -14.8% despite new content. The updates aren't reversing the trend — whatever's driving player loss isn't being addressed by the content.
COMMUNITYPress coverage is largely critical, focused on ongoing controversy — outlets are amplifying community concerns rather than celebrating the game.
OUTLOOKUpcoming: Starting with 1.42.0, Map Conditions will have their schedule offset based on regions, instead of a single, global schedule. Continued decline from last period — watch for content response.
PREV_WEEK: Arc Raiders is declining (-3.3% MoM, averaging 165K players over the last 30 days). Down -3.3% despite new content. The updates aren't reversing the trend — whatever's driving player loss isn't being addressed by the content. Dev activity: 37+ bug fixes deployed. Mixed community sentiment — discussion split between positive reception and appreciation (2 posts) and gameplay discussion and strategy (2 posts). 5 press articles in the past week from gaming press. Continued decline from last period — watch for content response.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • The 5th Expedition — Aug 21, 2026
    The fifth Expedition window is fast approaching, and with it come a few changes.
  • Live Update 1.42.0 — Aug 21, 2026
    Update 1.42.0 is live right now and with it a number of fixes, a second part of the Phantom Targets event with the Anomalia Outfit, a new Player Project, improved map condition scheduling, and new Twitch drops.
  • Store Update 1.41.0 — Aug 11, 2026 PATCH
    If you already own the outfit, you will get the colour variants automatically. No restart required. We’re also deploying a small hotfix for Steam players, aimed at fixing a variety of crashes and errors that occur when launching the game.
VIEWERS0
STREAMS0
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Destiny 2 MAINTENANCE Looter ▼ -41.5% MoM

Went free-to-play 2019; peak 292K concurrent; cross-platform MAU not reflected here
Structural decline continues post-Marathon launch. Player base contracting into core audience.
24h Peak: 27,855 (Steam)  |  Est. Total: 79,585 ⓘ Est. (35% Steam)  |  All-Time Peak: 904,717 (est. all platforms) (8.8% current)
May Jun Jul Aug 29K
RANKED_UPDATEMAJOR_PATCHNEW_CONTENTNEW_SEASONLIVE_EVENT
STATEDestiny 2 is dropping sharply (-41.5% MoM, averaging 29K players over the last 30 days), decelerating vs. last run. At just 9% of all-time peak — well below historical levels.
CONTEXTKey catalyst: This Week in Destiny – 06/18/2026. Down -41.5% despite new content. The updates aren't reversing the trend — whatever's driving player loss isn't being addressed by the content.
COMMUNITYPress coverage is largely positive, centered on reviews — critics are actively weighing in on the current state of the game.
OUTLOOKUpcoming: Over the past three weeks, our Activities, Sandbox, Rewards, RAD, and Commerce teams have shared deep dives into how many of the game's systems are changing ... Continued decline from last period — watch for content response.
PREV_WEEK: Destiny 2 is declining (-6.5% MoM, averaging 10K players over the last 30 days). At just 3% of all-time peak — well below historical levels. Down -6.5% despite new content. The updates aren't reversing the trend — whatever's driving player loss isn't being addressed by the content. Mixed community sentiment — discussion split between gameplay discussion and strategy (4 posts) and game updates and announcements (3 posts). 5 press articles in the past week from gaming press, mostly controversy coverage and review coverage. Upcoming: This week in Destiny, we’ve been marveling at the many (thousands!) of video submissions to the Dark Age Hunt, our first Community Challenge featuring Warlor... Continued decline from last period — watch for content response.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • This Week in Destiny – 06/18/2026 — Jun 18, 2026
    This week in Destiny, we’re sharing the newest Community Challenge and its reward emblem, celebrating the release of the Monument of Triumph soundtrack on streaming platforms, and going over the previously shared 9.7.0.1 patch notes you may have missed!
  • This Week In Destiny - 06/11/2026 — Jun 11, 2026
    This week in Destiny, we launched Monument of Triumph, our last live service update for the best game ever made, aka Destiny 2.
  • Deadlands Cosmetics Bundle — Jun 09, 2026
    As a thank you to all players who are joining us for Monument of Triumph, we have a collection of Armor Ornaments and cosmetics going live. Sign in to your Bungie account and hit the links below to redeem each code.
VIEWERS0
STREAMS0
SHARE0.0%

The Finals LIVE Arena ▼ -7.6% MoM

24h Peak: 19,751 (Steam)  |  Est. Total: 39,502 ⓘ Est. (50% Steam)  |  All-Time Peak: 484,798 (est. all platforms) (8.1% current)
May Jun Jul Aug 12K
NEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_CONTENTRANKED_UPDATEMAJOR_PATCHNEW_SEASONLIVE_EVENT
STATEThe Finals is declining (-7.6% MoM, averaging 12K players over the last 30 days). At just 8% of all-time peak — well below historical levels.
CONTEXTKey catalyst: Store Update 11.5.0. Down -7.6% even with a season running. Either the content isn't hitting or the player base is in structural contraction. A season drop that doesn't move the needle is a data point. Dev activity: launched (Store Update 11.5.0); 8+ bug fixes deployed.
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates — outlets are covering the latest releases and what they mean for players.
OUTLOOKContinued decline from last period — watch for content response.
PREV_WEEK: The Finals is declining (-3.2% MoM, averaging 11K players over the last 30 days). At just 5% of all-time peak — well below historical levels. Down -3.2% even with a season running. Either the content isn't hitting or the player base is in structural contraction. A season drop that doesn't move the needle is a data point. Dev activity: launched recently; 5+ bug fixes deployed. Mixed community sentiment — discussion split between game updates and announcements (2 posts) and gameplay discussion and strategy (2 posts). 5 press articles in the past week from gaming press, mostly controversy coverage and update coverage. Upcoming: Let the Showdown begin! Continued decline from last period — watch for content response.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • Update 11.6.0 — Aug 20, 2026
    SPACE MAYHEMENGIMO is proud to present this week’s Update! With the return of a beloved LTM, a new wheel packed with rewards, fresh new Twitch drops, and a long list of balance and bug fixes, there’s plenty to see and do in space.
  • Store Update 11.5.0 — Aug 13, 2026
    CHROMED UPWe’ve got a shiny new Store Update and a sale dropping in the Arena alongside some exciting TGM updates with our first team officially advancing to Stockholm!
  • Hotfix 11.4.1 — Aug 07, 2026
    Hello Contestants,We’ve pushed a client hotfix to address some of the issues when starting the game.
VIEWERS0
STREAMS0
SHARE0.0%

Halo: MCC LEGACY Arena ▲ +27.4% MoM

24h Peak: 8,274 (Steam)  |  Est. Total: 27,580 ⓘ Est. (30% Steam)  |  All-Time Peak: 311,016 (est. all platforms) (8.9% current)
May Jun Jul Aug 5K
NEW_CONTENTNEW_CONTENTRANKED_UPDATEMAJOR_PATCHNEW_SEASONLIVE_EVENT
STATEHalo: MCC is surging (+27.4% MoM, averaging 5K players over the last 30 days), accelerating vs. last run. At just 9% of all-time peak — well below historical levels.
CONTEXTKey catalyst: Mod Minute. Halo: MCC is up +27% and Mod Minute is the obvious driver. First 2-4 weeks after a major content drop typically look like this. Dev activity: launched (Mod Minute).
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates — outlets are covering the latest releases and what they mean for players.
OUTLOOKSustained growth trajectory.
PREV_WEEK: Halo: MCC is surging (+11.0% MoM, averaging 4K players over the last 30 days), accelerating vs. last run. At just 8% of all-time peak — well below historical levels. Halo: MCC is up +11% and the season launch is the obvious driver. First 2-4 weeks after a season drop typically look like this. Dev activity: launched recently. Mixed community sentiment — discussion split between positive reception and appreciation (2 posts). Light press coverage (2 articles): "2026 MCC Exchange Update and Log-In Unlocks - Halo Waypoint" via gaming press. Upcoming: In celebration of Halo 2’s twentieth birthday, the Digsite modding crew has released their latest content drop which includes two cut missions from the 2004 ... Sustained growth trajectory.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • Mod Minute — Mar 20, 2026
    Welcome to the MCC Mod Minute, a focused look at a creative mod for Halo: The Master Chief Collection, with details on how to try it out yourself through the Steam Workshop.
  • Halo Franchise Sale & Halo: Campaign Evolved Wishlist — Mar 02, 2026
    All your favorite Halo titles on Steam are currently on sale! Whether you’re jumping back in or picking up a classic for the first time, now’s a great time to expand your library.
  • Exchange Update – 2026 — Feb 26, 2026
    The Exchange is getting an upgrade! The implementation of the Exchange gave players a new way to unlock gear. Play the game, earn Spartan Points, redeem said points for sweet unlocks.

// PRESS_COVERAGE

▲ Positive ■ Negative ◆ Neutral
VIEWERS0
STREAMS0
SHARE0.0%

Marathon Extract ▼ -30.3% MoM

Launch week (March 5, 2026). Bungie's first new IP since Destiny. Extraction shooter — watch retention curve closely after launch window closes.
24h Peak: 3,291 (Steam)  |  Est. Total: 9,402 ⓘ Est. (35% Steam)  |  All-Time Peak: 221,022 (est. all platforms) (4.3% current)
May Jun Jul Aug 3K
NEW_CONTENTNEW_CONTENTNEW_CONTENTRANKED_UPDATEMAJOR_PATCHNEW_SEASONLIVE_EVENT
STATEMarathon is dropping sharply (-30.3% MoM, averaging 3K players over the last 30 days). At just 4% of all-time peak — well below historical levels.
CONTEXTKey catalyst: Marathon Update 1.1.5.4. Marathon is down -30.3%. End-of-content-cycle pattern. Needs a meaningful new drop to stabilize. Dev activity: 4+ bug fixes deployed.
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates — outlets are covering the latest releases and what they mean for players.
OUTLOOKUpcoming: Ordnance HeistThe Ordnance Heist PvPvE experience is live! Engage in a multi-run chase across different zones.
PREV_WEEK: Currently at 100% of all-time peak — near historical highs. Insufficient data to determine trend drivers. Dev activity: launched recently. 5 press articles in the past week from gaming press, mostly update coverage. Launch week — no MoM baseline yet. Extraction shooters typically see 60-80% player drop-off in weeks 2-3 after launch. Watch the day-7 and day-30 peaks; sustained ~20K+ Steam daily avg would signal a healthy retention floor. Next digest will have the first real trend read.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • Marathon Update 1.1.5.4 — Aug 18, 2026
    Ordnance HeistThe Ordnance Heist PvPvE experience is live! Engage in a multi-run chase across different zones. Take down UESC, acquire Locker keys, hunt for the Firestorm.
  • Ordnance Heist Overview | Marathon — Aug 18, 2026
    Steal the UESC's newest weapon in Ordnance Heist, a multi-run chase added into all Perimeter, Dire Marsh, Night Marsh, and Outpost queues. Available Aug 18 – Sep 1.
  • Ordnance Heist — Aug 17, 2026
    For a limited-time, Runners will be tasked to take down UESC enemies during the Ordnance Heist, a new PvPvE experience built around a multi-run chase across different Zones.
VIEWERS0
STREAMS0
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Halo Infinite SUNSET Arena ▶ +0.7% MoM

Peak 272K concurrent at launch (Dec 2021) → now sub-5K; franchise pivot underway
24h Peak: 2,856 (Steam)  |  Est. Total: 23,800 ⓘ Est. (12% Steam)  |  All-Time Peak: 2,138,491 (est. all platforms) (1.1% current)
May Jun Jul Aug 2K
RANKED_UPDATEMAJOR_PATCHNEW_CONTENTNEW_SEASONLIVE_EVENT
STATEHalo Infinite is holding steady (+0.7%, averaging 2K players over the last 30 days). At just 1% of all-time peak — well below historical levels.
CONTEXTKey catalyst: Operation: Infinite Out Now. Holding steady at +0.7% with modest developer activity. Stable, not collapsing, not growing.
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates — outlets are covering the latest releases and what they mean for players.
PREV_WEEK: Halo Infinite is holding steady (+0.9%, averaging 2K players over the last 30 days). At just 1% of all-time peak — well below historical levels. Holding steady at +0.9% with modest developer activity. Stable, not collapsing, not growing. Mixed community sentiment — discussion split between positive reception and appreciation (2 posts). 5 press articles in the past week from gaming press, mostly update coverage and review coverage.

// DEV_UPDATES

▲ New Content ■ Service Issue ◆ Update/Other
  • Enter Firefight: Gauntlet — May 05, 2026
    Seconds into your first match of Firefight: Gauntlet, you’ll understand the name.
  • Forge Features — Apr 23, 2026
    Welcome to another edition of Forge Features! This series highlights notable maps, modes, and other creations from our talented Forge community. Bookmark your favorites using the links below for your next custom game.
  • Halo Franchise Sale & Halo: Campaign Evolved Wishlist — Mar 02, 2026
    All your favorite Halo titles on Steam are currently on sale! Whether you’re jumping back in or picking up a classic for the first time, now’s a great time to expand your library.
VIEWERS0
STREAMS0
SHARE0.0%

🔭 Emerging Titles

Curated watchlist tracking concept traction before mainstream adoption — growth rate is the signal, not absolute players.

Rank Game Genre Steam CCU MoM Trend ★ All-Time Peak % of Peak
#1 Hunt: Showdown 1896 Extract 28,299 ▼ -6.0% 59,968
47.2%
#2 Ready or Not Tactical 11,404 ▼ -9.2% 55,174
20.7%
#3 Dark and Darker Extract 10,327 ▲ +30.1% 57,141
18.1%
#4 Gray Zone Warfare Extract 3,667 ▼ -27.0% 71,503
5.1%
#5 Bodycam Tactical 3,585 ▲ +59.6% 13,429
26.7%
#6 Marauders Extract 13 ▼ -7.7% 14,203
0.1%

Hunt: Showdown 1896 Extract ▼ -6.0% MoM

Steam 24h Peak: 28,299  |  All-Time Peak: 59,968  |  Growth phase — compare trend direction, not absolute scale.
May Jun Jul Aug 15K

Takeaway

State: Hunt: Showdown 1896 is declining (-6.0% MoM, averaging 15K players over the last 30 days).
Context: Key catalyst: Some trails lead to Bounty.... Hunt: Showdown 1896 is down -6.0%. End-of-content-cycle pattern. Needs a meaningful new drop to stabilize.

Developer Updates

Ready or Not Tactical ▼ -9.2% MoM

Steam 24h Peak: 11,404  |  All-Time Peak: 55,174  |  Growth phase — compare trend direction, not absolute scale.
May Jun Jul Aug 8K

Takeaway

State: Ready or Not is declining (-9.2% MoM, averaging 8K players over the last 30 days).
Context: Key catalyst: Community Exhibit Vol. 27. Down -9.2% despite new content. The updates aren't reversing the trend — whatever's driving player loss isn't being addressed by the content. Dev activity: 7+ bug fixes deployed.

Developer Updates

Dark and Darker Extract ▲ +30.1% MoM

Steam 24h Peak: 10,327  |  All-Time Peak: 57,141  |  Growth phase — compare trend direction, not absolute scale.
May Jun Jul Aug 9K

Takeaway

State: Dark and Darker is surging (+30.1% MoM, averaging 9K players over the last 30 days).
Context: Key catalyst: Early Access Hotfix #124. Dark and Darker is up +30% and Early Access Hotfix #124 is the obvious driver. First 2-4 weeks after a major content drop typically look like this. Dev activity: launched (Early Access Hotfix #124); 32+ bug fixes deployed.

Developer Updates

Gray Zone Warfare Extract ▼ -27.0% MoM

Steam 24h Peak: 3,667  |  All-Time Peak: 71,503  |  Growth phase — compare trend direction, not absolute scale.
May Jun Jul Aug 2K

Takeaway

State: Gray Zone Warfare is dropping sharply (-27.0% MoM, averaging 2K players over the last 30 days). At just 5% of all-time peak — well below historical levels.
Context: Key catalyst: Join us for the Gamescom Stream. Down -27.0% despite new content. The updates aren't reversing the trend — whatever's driving player loss isn't being addressed by the content.

Bodycam Tactical ▲ +59.6% MoM

Steam 24h Peak: 3,585  |  All-Time Peak: 13,429  |  Growth phase — compare trend direction, not absolute scale.
May Jun Jul Aug 666

Takeaway

State: Bodycam is surging (+59.6% MoM, averaging 666 players over the last 30 days).
Context: Key catalyst: Bodycam Devlog Part [2/4] : Sound Design | V0.8 Locked & Loaded. Bodycam is up +60% — Bodycam Devlog Part [2/4] : Sound Design | V0.8 Locked & Loaded is driving the surge. Content drops of this magnitude consistently produce 2-4 week spikes from returning and new players.

Marauders Extract ▼ -7.7% MoM

Steam 24h Peak: 13  |  All-Time Peak: 14,203  |  Growth phase — compare trend direction, not absolute scale.
May Jun Jul Aug 7

Takeaway

State: Marauders is declining (-7.7% MoM, averaging 7 players over the last 30 days). At just 0% of all-time peak — well below historical levels.
Context: Key catalyst: Production Update. Down -7.7% despite new content. The updates aren't reversing the trend — whatever's driving player loss isn't being addressed by the content. Dev activity: 12+ bug fixes deployed.

Developer Updates

Release & Patch Calendar

This Week

Aug 17, 2026 Rainbow Six Siege Content Y11S3 DESIGNER'S NOTES
Aug 18, 2026 Marathon Content Marathon Update 1.1.5.4
Aug 19, 2026 Counter-Strike 2 Patch Counter-Strike 2 Update
Aug 20, 2026 Battlefield 6 Season ICYMI: Season 4 - Top Gun is now live!
Aug 20, 2026 Marvel Rivals Patch Marvel Rivals Version 20260820 Patch Notes
Aug 20, 2026 The Finals Content Update 11.6.0
Aug 21, 2026 Call of Duty Content Modern Warfare 4 Open Beta: Everything You Need to Know
Aug 21, 2026 Arc Raiders Content The 5th Expedition
Aug 21, 2026 Apex Legends Content Apex Legends: Latest Update 8/21/2026
Aug 21, 2026 Team Fortress 2 Content Australian Hightower Highjinx 2026
Aug 22, 2026 PUBG: BATTLEGROUNDS Content PUBG GLOBAL SERIES 9 GRAND FINALS DAY 3 IS LIVE!
Aug 24, 2026 Delta Force Season New Support Operator Rover Coming to Season Reorientation on September 8
TODAY — Aug 24

Coming Up (Next 2 Weeks)

~Sep Hell Let Loose: Vietnam New Release 50v50 multiplayer set in Vietnam. Sequel to Hell Let Loose. PC/PS5/Xbox. Targeting 2026. ESTIMATED

September 2026 1 confirmed, 1 estimated

Sep 08 Halloween: The Game New Release Horror shooter based on the film franchise. PC/PS5/Xbox.
~Sep Borderlands 4 New Release Looter-shooter FPS sequel. Gearbox Software. Multi-platform. Targeting 2026. ESTIMATED

October 2026 2 estimated

~Oct Turok Origins New Release FPS franchise revival/reboot. PC/PS5/Switch 2/Xbox. Targeting Fall 2026. ESTIMATED
~Oct Call of Duty Season Next season expected (based on ~8-week cadence) ESTIMATED

November 2026 2 estimated

~Nov Gears of War: E-Day New Release Prequel to the original Gears of War. The Coalition + People Can Fly. PC/Xbox. TBA per IGN. ESTIMATED
~Nov Battlefield 6 Season Next season expected (based on ~13-week cadence) ESTIMATED

December 2026 2 estimated

~Dec Judas New Release FPS from Ken Levine (BioShock creator). Ghost Story Games. PC/PS5/Xbox. TBA per IGN. ESTIMATED
~Dec Call of Duty Season Next season expected (based on ~8-week cadence) ESTIMATED

January 2027

No tracked events yet — check back as announcements come in.

February 2027 1 estimated

~Feb Battlefield 6 Season Next season expected (based on ~13-week cadence) ESTIMATED

March 2027

No tracked events yet — check back as announcements come in.

April 2027

No tracked events yet — check back as announcements come in.

May 2027

No tracked events yet — check back as announcements come in.

June 2027 1 estimated

Jun Industry Industry Summer Game Fest window — expect major shooter reveals and announcements ESTIMATED
Methodology — Platform Multipliers & Data Sources

Steam share % represents our estimate of what fraction of total cross-platform players are captured by Steam concurrent data. Sources vary by game: some are derived from publisher earnings disclosures, others are modeled from platform mix ratios. These are estimates, not validated first-party data. Treat all-platform figures as directional.

Game Steam 24h Peak Multiplier Est. All Platforms Source / Notes
Counter-Strike 21,211,3231.0x1,211,323Steam-only title. 1.0x multiplier.
PUBG: BATTLEGROUNDS714,0351.2x892,543Est. 80% Steam. Krafton earnings confirm PC-dominant (~80%) playerbase. Mobile counted separately.
Apex Legends258,3614.0x1,033,444Est. 25% Steam. EA earnings cite ~60% console; remainder split between Origin/EA App and Steam.
Delta Force112,6321.4x160,902Est. 70% Steam. NetEase PC-primary title; remainder on proprietary launcher. Console share unconfirmed.
Marvel Rivals110,6372.9x316,105Est. 35% Steam. NetEase; PS/Xbox ~65% based on launch-week platform split reported in press.
Rainbow Six Siege99,4482.9x284,137Est. 35% Steam. Ubisoft earnings cite console ~65% historically across franchise.
Overwatch77,2825.0x386,410Est. 20% Steam. Battle.net-primary; Steam version launched 2022. Blizzard has not disclosed platform split.
Battlefield 675,9181.8x138,032Est. 55% Steam. EA earnings; console ~45% for BF franchise historically.
Team Fortress 260,1111.0x60,111Steam-only title. 1.0x multiplier (legacy title).
Call of Duty40,9736.7x273,153Est. 15% Steam. Activision Blizzard earnings (2023) cited ~70% console split; remainder split between Battle.net and Steam.
Arc Raiders38,4942.0x76,988Est. 50% Steam. Steam + Epic Games Store split; based on Embark Studios platform distribution data.
Destiny 227,8552.9x79,585Est. 35% Steam. Bungie data; console ~65% (PS dominant historically).
The Finals19,7512.0x39,502Est. 50% Steam. Embark Studios data; remainder PS/Xbox.
Halo: MCC8,2743.3x27,580Est. 30% Steam. Xbox Game Studios; Steam added 2019. Xbox ~70% based on platform MAU ratio.
Marathon3,2912.9x9,402Est. 35% Steam. Bungie; PS5/Xbox ~65% based on Destiny 2 historical platform split. Launched March 5, 2026.
Halo Infinite2,8568.3x23,800Est. 12% Steam. Xbox-first franchise; Steam added 2021. Based on Xbox MAU disclosures vs. SteamDB concurrent ratio.
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