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// INTELLIGENCE_REPORT

SHOOTER DIGEST

WEEK OF JUN 29

ISSUE #95 JUNE 29, 2026
LIVE DATA · 2026-06-29 15:52:06 UTC

Destiny 2 is the story this week, up +514% MoM on the back of This Week in Destiny – 06/18/2026. It's a clean example of what active content does to concurrent player counts. Arc Raiders at -39.0% is the clearest signal: titles without active content pipelines are losing players to the handful of games still shipping regularly. Watch Counter-Strike 2 and Apex Legends before the next digest: both have content drops signaled that could move the numbers.

017 of 16 titles growing MoM. Counter-Strike 2 leads at 1,351,061 Steam concurrent.
03Biggest mover: Destiny 2 +513.6% MoM β€” catalyst: This Week in Destiny – 06/18/2026.
04Steepest decline: Arc Raiders -39.0% MoM. Now at 11% of ATH β€” late-stage decline.
05Combined 24h Steam peaks: up 87.1% vs. prior period. Market-wide tailwind.
06Content cadence is the differentiator: Destiny 2, Marathon growing while Arc Raiders, Delta Force (no active content) shrink.
// MONTH_OVER_MONTH_STEAM_CONCURRENT_TREND
WINNERS_DELTA (7)
Destiny 2+513.6%96K
Marathon+39.6%9K
Overwatch+9.8%73K
Rainbow Six Siege+4.5%75K
Call of Duty+3.6%49K
Marvel Rivals+3.6%98K
Halo Infinite+2.3%3K
NEUTRALS_STABLE (4)
PUBG: BATTLEGROUNDS-0.3%732K
Counter-Strike 2-1.0%1.4M
Team Fortress 2-1.2%42K
Halo: MCC+1.7%7K
LOSERS_DECAY (5)
Arc Raiders-39.0%50K
Delta Force-18.1%146K
Apex Legends-16.5%187K
The Finals-9.1%16K
Battlefield 6-8.8%54K
Total Market β€” Avg Concurrent Players on Steam (All Tracked Titles)
Steam Concurrent Players (Source: SteamDB)
Mar Apr May Jun 2.1M 1.9M

Steam concurrent players only. Console/MAU titles (Valorant, Fortnite, Overwatch 2) tracked separately.

scroll β†’
// INTELLIGENCE_GRID
Rank Game 24h Peak
(Steam)
Est. Total
(All Plat.) β“˜
Trend
(WoW)
MoM
(Trend)
All-Time Peak
(Est. All Plat.)
% of Peak
#1 Counter-Strike 2
Tactical LIVE β–²
1,351,061 1,351,061 trending_up +75.9% β–Ά -1.0% 1,818,368
74.3%
#2 PUBG: BATTLEGROUNDS
BR LIVE β– 
731,634 914,542 trending_up +749.3% β–Ά -0.3% 4,045,033
22.6%
#3 Apex Legends
BR MAINTENANCE β–²
187,495 749,980 trending_up +252.4% β–Ό -16.5% 2,497,892
30.0%
#4 Delta Force
Extract LIVE β–²
146,055 208,650 trending_up +322.2% β–Ό -18.1% 352,025
59.3%
#5 Marvel Rivals
Hero LIVE β–²
98,014 280,040 trending_up +20.7% β–² +3.6% 1,835,237
15.3%
#6 Destiny 2
Looter MAINTENANCE β–²
95,822 273,777 trending_up +1106.5% β–² +513.6% 904,717
30.3%
#7 Rainbow Six Siege
Tactical LIVE β–²
75,060 214,457 trending_down -29.5% β–² +4.5% 572,788
37.4%
#8 Overwatch
Hero LIVE β–²
72,968 364,840 trending_down -9.8% β–² +9.8% 823,180
44.3%
#9 Battlefield 6
Large LIVE β–²
53,908 98,014 trending_up +46.9% β–Ό -8.8% 1,192,849
8.2%
#10 Arc Raiders
Extract LIVE β–²
50,371 100,742 trending_down -69.0% β–Ό -39.0% 930,194
10.8%
#11 Call of Duty
Large LIVE β–²
48,795 325,300 trending_up +26.9% β–² +3.6% 3,259,313
10.0%
#12 Team Fortress 2
Hero LEGACY β–²
41,766 41,766 trending_down -26.8% β–Ά -1.2% 253,225
16.5%
#13 The Finals
Arena LIVE β–²
16,005 32,010 trending_up +41.3% β–Ό -9.1% 484,798
6.6%
#14 Marathon
Extract β–²
9,461 27,031 trending_down -84.9% β–² +39.6% 221,022
12.2%
#15 Halo: MCC
Arena LEGACY β–²
7,415 24,716 trending_down -4.0% β–Ά +1.7% 311,016
7.9%
#16 Halo Infinite
Arena SUNSET β–²
3,095 25,791 trending_up +29.6% β–² +2.3% 2,138,491
1.2%

Genre Rollup

Genre Combined Est. Daily Players MoM Trend Dominant Title # Titles
BR1,664,522-7.6%PUBG: BATTLEGROUNDS2
Tactical1,565,518-0.2%Counter-Strike 22
Hero686,646+6.6%Overwatch3
Large423,314+0.7%Call of Duty2
Extract336,423-19.8%Delta Force3
Looter273,777+513.6%Destiny 21
Arena82,517-2.3%The Finals3

Key Insights

// Game Details

Counter-Strike 2 LIVE Tactical β–Ά -1.0% MoM

24h Peak: 1,351,061 (Steam)  |  Est. Total: 1,351,061 (100% Steam)  |  All-Time Peak: 1,818,368 (100% Steam) (74.3% current)
Mar Apr May Jun 924K
NEW_CONTENTNEW_CONTENTNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCH
STATECounter-Strike 2 is holding steady (-1.0%, averaging 924K players over the last 30 days). Currently at 74% of all-time peak β€” near historical highs.
CONTEXTKey catalyst: The IEM Cologne 2026 Grand Finals. Holding steady at -1.0% with modest developer activity. Stable, not collapsing, not growing.
COMMUNITYPress coverage is largely positive and informational β€” most coverage this week is guides and tips rather than news or analysis.
PREV_WEEK: Counter-Strike 2 is holding steady (+0.0%, averaging 1.1M players over the last 30 days). Holding steady at +0.0% with modest developer activity. Stable, not collapsing, not growing. Dev activity: 5+ bug fixes deployed. Mixed community sentiment β€” discussion split between game updates and announcements (2 posts) and gameplay discussion and strategy (2 posts). Light press coverage (2 articles): "Counter-Strike: Global Offensive is now back on Steam as a s" via gaming press.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β—† The IEM Cologne 2026 Grand Finals β€” Jun 20, 2026
    Following one of the most unforgettable days in Major playoff history, Saturday's Semifinals left two teams standing in pursuit of a Major Championship.
  • β—† Playoffs at the "Cathedral of Counter-Strike" β€” Jun 17, 2026
    Playoffs at the IEM Cologne 2026 Major begin tomorrow and the "Cathedral of Counter-Strike" awaits. For the second consecutive Major, FURIA and Team Spirit finished Stage III with perfect 3-0 records.
  • β–² Counter-Strike 2 Update β€” Jun 10, 2026 PATCH
    \[ COLOGNE 2026 ]Added display of lowest and highest sticker price in the last 7 days in the Cologne 2026 Major Shop. Added stickers showcase to the Cologne 2026 Major Hub tile on the main menu.
VIEWERS0
STREAMS0
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PUBG: BATTLEGROUNDS LIVE BR β–Ά -0.3% MoM

24h Peak: 731,634 (Steam)  |  Est. Total: 914,542 β“˜ Est. (80% Steam)  |  All-Time Peak: 4,045,033 (est. all platforms) (22.6% current)
Mar Apr May Jun 321K
NEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCHNEW_CONTENT
STATEPUBG: BATTLEGROUNDS is holding steady (-0.3%, averaging 321K players over the last 30 days).
CONTEXTKey catalyst: It All Comes Down To This - PNC 2026 Finals Day 3. Holding steady at -0.3% with modest developer activity. Stable, not collapsing, not growing.
COMMUNITYPress coverage is largely positive and informational β€” most coverage this week is guides and tips rather than news or analysis.
PREV_WEEK: PUBG: BATTLEGROUNDS is holding steady (+0.6%, averaging 269K players over the last 30 days). At just 3% of all-time peak β€” well below historical levels. Holding steady at +0.6% with modest developer activity. Stable, not collapsing, not growing. Limited community activity β€” one substantive post about player frustrations and complaints. 5 press articles in the past week from gaming press, mostly update coverage.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β–  It All Comes Down To This - PNC 2026 Finals Day 3 β€” Jun 26, 2026
    After an Intense Survival Stage, the PUBG Nations Cup 2026 Grand Finals Are Here! - Day 3PNC 2026 will take place from June 23rd to June 28th in Seoul, Republic of Korea.
  • β—† Day 2 Kicks off - PUBG Nations Cup 2026 β€” Jun 26, 2026
    After an Intense Survival Stage, the PUBG Nations Cup 2026 Grand Finals Are Here! - Day 2PNC 2026 will take place from June 23rd to June 28th in Seoul, Republic of Korea.
  • β—† PNC 2026 Γ— Thug Club: The Look of Victory β€” Jun 26, 2026
    PUBG Esports joins forces with Thug Club, the Seoul-based streetwear brand shaking up the global subculture scene, to present a very special collaboration.
VIEWERS0
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Apex Legends MAINTENANCE BR β–Ό -16.5% MoM

24h Peak: 187,495 (Steam)  |  Est. Total: 749,980 β“˜ Est. (25% Steam)  |  All-Time Peak: 2,497,892 (est. all platforms) (30.0% current)
Mar Apr May Jun 108K
NEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCH
STATEApex Legends is dropping sharply (-16.5% MoM, averaging 108K players over the last 30 days), decelerating vs. last run.
CONTEXTKey catalyst: Apex Legends: Latest Update 6/26/26. Apex Legends is down -16.5%. End-of-content-cycle pattern. Needs a meaningful new drop to stabilize. Dev activity: 5+ bug fixes deployed.
COMMUNITYPress coverage is largely positive, driven by new content and updates β€” outlets are covering the latest releases and what they mean for players.
OUTLOOKUpcoming: βœ…FIXED: In addition to yesterday's fix for code:truck error on Steam, we have now resolved this issue on the EA App as well.
PREV_WEEK: Apex Legends is holding steady (+0.7%, averaging 90K players over the last 30 days). At just 9% of all-time peak β€” well below historical levels. Holding steady at +0.7% with modest developer activity. Stable, not collapsing, not growing. Community is actively engaged in gameplay discussion and strategy β€” 7 of 8 posts this period. 5 press articles in the past week from gaming press, mostly update coverage.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β–² Apex Legends: Latest Update 6/26/26 β€” Jun 26, 2026
    Hey all, we just made a couple adjustments to our game modes based on community feedback. WILDCARD:- In response to community feedback, we are converting Wildcard map rotations to a 90 minute timer!
  • β–² Apex Legends: Latest Update - 06/25/2026 - 5:20PM PT β€” Jun 26, 2026 PATCH
    One more fix for today! βœ…FIXED: We’ve deployed a PC update to mitigate the recent FPS drops tied to specific hardware. Gameplay should feel much smoother now!
  • β–² Apex Legends: Latest Update - 06/25/2026 β€” Jun 25, 2026 PATCH
    βœ…FIXED: In addition to yesterday's fix for code:truck error on Steam, we have now resolved this issue on the EA App as well.
VIEWERS0
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Delta Force LIVE Extract β–Ό -18.1% MoM

RED DAY event + Season Morphosis live β€” content cadence driving growth.
24h Peak: 146,055 (Steam)  |  Est. Total: 208,650 β“˜ Est. (70% Steam)  |  All-Time Peak: 352,025 (est. all platforms) (59.3% current)
Mar Apr May Jun 68K
NEW_SEASONNEW_SEASONNEW_SEASONNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCHNEW_CONTENT
STATEDelta Force is dropping sharply (-18.1% MoM, averaging 68K players over the last 30 days), decelerating vs. last run.
CONTEXTKey catalyst: Season Pre. Delta Force is down -18.1% from still-elevated levels (59% of ATH). Likely post-season normalization, not structural collapse β€” but needs watching. Dev activity: launched (Season Pre).
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates β€” outlets are covering the latest releases and what they mean for players.
OUTLOOKUpcoming: The expected update cadence for the PC version is as follows: At 00:30 UTC+0 on June 30, Operations and Warfare ranked matches will be off-season and tempora...
PREV_WEEK: Delta Force is holding steady (+0.6%, averaging 81K players over the last 30 days). At just 14% of all-time peak β€” well below historical levels. Holding steady at +0.6% with modest developer activity. Stable, not collapsing, not growing. 5 press articles in the past week from gaming press, mostly update coverage.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
VIEWERS0
STREAMS0
SHARE0.0%

Marvel Rivals LIVE Hero β–² +3.6% MoM

24h Peak: 98,014 (Steam)  |  Est. Total: 280,040 β“˜ Est. (35% Steam)  |  All-Time Peak: 1,835,237 (est. all platforms) (15.3% current)
Mar Apr May Jun 70K
NEW_CONTENTNEW_CONTENTNEW_SEASONNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCH
STATEMarvel Rivals is growing (+3.6% MoM, averaging 70K players over the last 30 days).
CONTEXTKey catalyst: Marvel Rivals Version 20260612 Patch Notes - Season 8.5 Arrives. Marvel Rivals Version 20260612 Patch Notes - Season 8.5 Arrives is keeping Marvel Rivals growing at +3.6% MoM. Mix of returning players and curiosity from the launch. Dev activity: Season 8.5 launched (Marvel Rivals Version 20260612 Patch Notes - Season 8.5 Arrives).
COMMUNITYPress coverage is largely critical, driven by new content and updates β€” outlets are covering the latest releases and what they mean for players.
OUTLOOKUpcoming: No server downtime; just patch and play! Here's what's coming your way:Β All-New ContentUplifting WelcomeThe first Summer Uplifting Welcome will kick off right...
PREV_WEEK: Marvel Rivals is holding steady (+0.1%, averaging 81K players over the last 30 days). At just 13% of all-time peak β€” well below historical levels. Flat at +0.1% through a season drop β€” Marvel Rivals has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: Season 6.5 launched recently. 5 press articles in the past week from gaming press, mostly update coverage. Upcoming: Here's what's coming your way:Β All-New ContentNew Events β€”β€” Faulty Dream & Twisted NightmareThis week will see the launch of two brand new events: Complete t...

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β–² Marvel Rivals Version 20260625 Patch Notes β€” Jun 25, 2026
    Greetings, Rivals! We're thrilled to announce the upcoming patch drops on June 25th, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!
  • β–² Marvel Rivals Version 20260618 Patch Notes β€” Jun 18, 2026
    Greetings, Rivals! We're thrilled to announce the upcoming patch drops on June 18th, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!
  • β–² Marvel Rivals: Dive Into Season 8.5 // Dev Vision Vol. 18 β€” Jun 11, 2026
    Guangguang is back, and he's here to welcome you all to Season 8.5 of Marvel Rivals! 🌟 Dive into all the latest upcoming content with Guangguang as he dishes out new changes, a brand-new map, the newest hero, and so much more.
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Destiny 2 MAINTENANCE Looter β–² +513.6% MoM

Went free-to-play 2019; peak 292K concurrent; cross-platform MAU not reflected here
Structural decline continues post-Marathon launch. Player base contracting into core audience.
24h Peak: 95,822 (Steam)  |  Est. Total: 273,777 β“˜ Est. (35% Steam)  |  All-Time Peak: 904,717 (est. all platforms) (30.3% current)
Mar Apr May Jun 64K
NEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCHNEW_CONTENT
STATEDestiny 2 is surging (+513.6% MoM, averaging 64K players over the last 30 days), accelerating vs. last run.
CONTEXTKey catalyst: This Week in Destiny – 06/18/2026. Destiny 2 is up +514% β€” This Week in Destiny – 06/18/2026 is driving the surge. Content drops of this magnitude consistently produce 2-4 week spikes from returning and new players.
COMMUNITYPress coverage is neutral to mixed β€” no single dominant story this week.
OUTLOOKUpcoming: Over the past three weeks, our Activities, Sandbox, Rewards, RAD, and Commerce teams have shared deep dives into how many of the game's systems are changing ... Recovery signal β€” reversed previous decline.
PREV_WEEK: Destiny 2 is declining (-6.5% MoM, averaging 10K players over the last 30 days). At just 3% of all-time peak β€” well below historical levels. Down -6.5% despite new content. The updates aren't reversing the trend β€” whatever's driving player loss isn't being addressed by the content. Mixed community sentiment β€” discussion split between gameplay discussion and strategy (4 posts) and game updates and announcements (3 posts). 5 press articles in the past week from gaming press, mostly controversy coverage and review coverage. Upcoming: This week in Destiny, we’ve been marveling at the many (thousands!) of video submissions to the Dark Age Hunt, our first Community Challenge featuring Warlor... Continued decline from last period β€” watch for content response.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β–² This Week in Destiny – 06/18/2026 β€” Jun 18, 2026
    This week in Destiny, we’re sharing the newest Community Challenge and its reward emblem, celebrating the release of the Monument of Triumph soundtrack on streaming platforms, and going over the previously shared 9.7.0.1 patch notes you may have missed!
  • β–² This Week In Destiny - 06/11/2026 β€” Jun 11, 2026
    This week in Destiny, we launched Monument of Triumph, our last live service update for the best game ever made, aka Destiny 2.
  • β—† Deadlands Cosmetics Bundle β€” Jun 09, 2026
    As a thank you to all players who are joining us for Monument of Triumph, we have a collection of Armor Ornaments and cosmetics going live. Sign in to your Bungie account and hit the links below to redeem each code.
VIEWERS0
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Rainbow Six Siege LIVE Tactical β–² +4.5% MoM

24h Peak: 75,060 (Steam)  |  Est. Total: 214,457 β“˜ Est. (35% Steam)  |  All-Time Peak: 572,788 (est. all platforms) (37.4% current)
Mar Apr May Jun 63K
NEW_CONTENTNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCH
STATERainbow Six Siege is growing (+4.5% MoM, averaging 63K players over the last 30 days).
CONTEXTKey catalyst: OPERATION SYSTEM OVERRIDE BEGINS NOW. OPERATION SYSTEM OVERRIDE BEGINS NOW is keeping Rainbow Six Siege growing at +4.5% MoM. Mix of returning players and curiosity from the launch. Dev activity: launched (OPERATION SYSTEM OVERRIDE BEGINS NOW).
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates β€” outlets are covering the latest releases and what they mean for players.
OUTLOOKUpcoming: OPERATION SYSTEM OVERRIDE BEGINS NOW The wait is over. Sustained growth trajectory.
PREV_WEEK: Rainbow Six Siege is growing (+4.8% MoM, averaging 57K players over the last 30 days). Season is keeping Rainbow Six Siege growing at +4.8% MoM. Mix of returning players and curiosity from the new content cycle. Dev activity: launched recently; 31+ bug fixes deployed. Community is actively engaged in gameplay discussion and strategy β€” 3 of 3 posts this period. 5 press articles in the past week from gaming press. Upcoming: DISCOVER OPERATION SILENT HUNT Aside from Solid Snake, this new season brings tons of new features, including balancing updates, a 1v1 Arcade mode later in t... Sustained growth trajectory.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β–² Y11S2.1 PATCH NOTES β€” Jun 25, 2026
    BALANCINGDOKKAEBIIntroducing a cooldown will limit the ability to chain activations in quick succession, reducing constant pressure on Defenders.
  • β—† M. U. T. E. Protocol Live Now in Rainbow Six Siege β€” Jun 23, 2026
    Protocol Is Live M. Protocol is live from June 23 to July 14. Enter a fast-paced 5v5 Arms Race mode where every elimination upgrades your weapon.
  • β—† Dead by Daylight & Rainbow Six Siege β€” Jun 10, 2026
    Plunge your enemies into fear by equipping Vigil, NΓΈkk, and Alibi with the most terrifying Dead by Daylight outfits, available now in exclusive bundles. The time has come to unleash the horror.
VIEWERS0
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Overwatch LIVE Hero β–² +9.8% MoM

Loverwatch event + OWCS S2 kickoff + sub-role passives patch drove the recent spike.
24h Peak: 72,968 (Steam)  |  Est. Total: 364,840 β“˜ Est. (20% Steam)  |  All-Time Peak: 823,180 (est. all platforms) (44.3% current)
Mar Apr May Jun 61K
LIVE_EVENTNEW_SEASONNEW_SEASONRANKED_UPDATEMAJOR_PATCHNEW_CONTENT
STATEOverwatch is growing (+9.8% MoM, averaging 61K players over the last 30 days), accelerating vs. last run.
CONTEXTKey catalyst: Season 3: Into the Tiger. Season 3: Into the Tiger is keeping Overwatch growing at +9.8% MoM. Mix of returning players and curiosity from the launch. Dev activity: Season 3: Into the Tiger launched (Season 3: Into the Tiger).
COMMUNITYPress coverage is largely critical, focused on ongoing controversy β€” outlets are amplifying community concerns rather than celebrating the game.
OUTLOOKUpcoming: As the Hashimoto Clan’s most terrifying elder, Shion brings a dangerous new arsenal to the battlefield with her dual semi-auto pistols and a motorcycle she c... Sustained growth trajectory.
PREV_WEEK: Overwatch is growing (+4.4% MoM, averaging 74K players over the last 30 days). Season is keeping Overwatch growing at +4.4% MoM. Mix of returning players and curiosity from the new content cycle. Dev activity: launched recently. Mixed community sentiment β€” discussion split between game updates and announcements (2 posts). 5 press articles in the past week from gaming press. Sustained growth trajectory.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β–² Excavation Initiative β€” Jun 16, 2026
    Throughout the season, you'll earn Loot Boxes simply by logging in, completing challenges, winning games, and staying active week after week.
  • β–² Anima Strike Meta Event β€” Jun 16, 2026
    Conquer daily and weekly challenges to move across the city, discovering Hashimoto, Yokai, and Subway locations, all littered with lore.
  • β–² Overwatch Reign of Talon - Season 3: Into the Tiger's Den Now Live! β€” Jun 16, 2026
    Are you ready to step Into the Tiger’s Den? A new chapter in the Reign of Talon starts here with the arrival of our newest Damage Hero, Shion.
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Battlefield 6 LIVE Large β–Ό -8.8% MoM

Season 2 launched recently but struggling to retain new players.
24h Peak: 53,908 (Steam)  |  Est. Total: 98,014 β“˜ Est. (55% Steam)  |  All-Time Peak: 1,192,849 (est. all platforms) (8.2% current)
Mar Apr May Jun 34K
NEW_CONTENTNEW_SEASONNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCH
STATEBattlefield 6 is declining (-8.8% MoM, averaging 34K players over the last 30 days), decelerating vs. last run. At just 8% of all-time peak β€” well below historical levels.
CONTEXTKey catalyst: Season 3: Blastpoint & Free Trial. Down -8.8% even with a season running. Either the content isn't hitting or the player base is in structural contraction. A season drop that doesn't move the needle is a data point. Dev activity: Season 3: Blastpoint & Free Trial launched (Season 3: Blastpoint & Free Trial).
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates β€” outlets are covering the latest releases and what they mean for players.
PREV_WEEK: Battlefield 6 is holding steady (-1.6%, averaging 44K players over the last 30 days). At just 6% of all-time peak β€” well below historical levels. Flat at -1.6% through a season drop β€” Battlefield 6 has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: Season 2 launched recently. Limited community activity β€” one substantive post about game updates and announcements. 5 press articles in the past week from gaming press, mostly update coverage.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
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Arc Raiders LIVE Extract β–Ό -39.0% MoM

Post-launch decay following launch window. Second Expedition season may stabilize floor.
24h Peak: 50,371 (Steam)  |  Est. Total: 100,742 β“˜ Est. (50% Steam)  |  All-Time Peak: 930,194 (est. all platforms) (10.8% current)
Mar Apr May Jun 37K
NEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCH
STATEArc Raiders is dropping sharply (-39.0% MoM, averaging 37K players over the last 30 days), decelerating vs. last run. At just 11% of all-time peak β€” well below historical levels.
CONTEXTKey catalyst: The Fourth Expedition. Arc Raiders is down -39.0%. End-of-content-cycle pattern. Needs a meaningful new drop to stabilize.
COMMUNITYPress coverage is largely positive and informational β€” most coverage this week is guides and tips rather than news or analysis.
OUTLOOKContinued decline from last period β€” watch for content response.
PREV_WEEK: Arc Raiders is declining (-3.3% MoM, averaging 165K players over the last 30 days). Down -3.3% despite new content. The updates aren't reversing the trend β€” whatever's driving player loss isn't being addressed by the content. Dev activity: 37+ bug fixes deployed. Mixed community sentiment β€” discussion split between positive reception and appreciation (2 posts) and gameplay discussion and strategy (2 posts). 5 press articles in the past week from gaming press. Continued decline from last period β€” watch for content response.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β—† The Fourth Expedition β€” Jun 25, 2026
    Each Expedition we run, we learn something new and look for ways to make improvements. This time around, that means shaking things up with an updated reward structure. Complete your fourth Expedition to earn the first level of the new Zenith Outfit.
  • β–² Store Update 1.34.0 β€” Jun 23, 2026 PATCH
    This update brings the Aeronaut Set and the Short Upswept hairstyle to the store, and includes a fix for some instances of duplication exploits. As always, let us know if you run into anything unexpected after updating.
  • β–² Live Update 1.33.0 β€” Jun 16, 2026
    An unlikely partnership is forming in the Rust Belt. The Nomadic Envoys have recently arrived in Speranza, bringing information gathered on their travels through the Rust Belt. Maybe they have insight on why ARC operations seem to be spreading?
VIEWERS0
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SHARE0.0%

Call of Duty LIVE Large β–² +3.6% MoM

24h Peak: 48,795 (Steam)  |  Est. Total: 325,300 β“˜ Est. (15% Steam)  |  All-Time Peak: 3,259,313 (est. all platforms) (10.0% current)
Mar Apr May Jun 30K
NEW_SEASONNEW_SEASONNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCHNEW_CONTENT
STATECall of Duty is growing (+3.6% MoM, averaging 30K players over the last 30 days). At just 10% of all-time peak β€” well below historical levels.
CONTEXTKey catalyst: Season 04. Season 04 is keeping Call of Duty growing at +3.6% MoM. Mix of returning players and curiosity from the launch. Dev activity: Season 04 launched (Season 04).
COMMUNITYPress coverage is largely critical, focused on ongoing controversy β€” outlets are amplifying community concerns rather than celebrating the game.
OUTLOOKUpcoming: This is Warfare Without Limits.
PREV_WEEK: Call of Duty is holding steady (-1.4%, averaging 35K players over the last 30 days). At just 8% of all-time peak β€” well below historical levels. Flat at -1.4% through a season drop β€” Call of Duty has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: Season 2 - Live Now launched recently; 6+ bug fixes deployed. Community is actively engaged in gameplay discussion and strategy β€” 4 of 4 posts this period. 5 press articles in the past week from gaming press, mostly guide content.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β–² Call of Duty: Black Ops 7 and Warzone - Season 04 Reloaded β€” Jun 22, 2026
    Season 04 Reloaded: Incoming IntelLock Into SummerThis summer, there’s no break in the heat as an unexpected hero leads the action across all four modes.
  • β—† Modern Warfare 4: Campaign Early Access Confirmed β€” Jun 12, 2026
    This is Warfare Without Limits. Experience the gripping story of Modern Warfare 4 first with our Campaign Early Access. Here’s how:Β How Do I Access Modern Warfare Campaign Early Access?
  • β—† Modern Warfare 4 DMZ: Explore the Hajin Exclusion Zone β€” Jun 06, 2026
    DMZ // OverviewA High-Stakes, Action-Packed Extraction ShooterDMZ is Call of Duty’s definitive extraction shooter, a living world with unpredictable enemy encounters, weather, and objectives all brought together by meaningful match-to-match progression and inventory systems.
VIEWERS0
STREAMS0
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Team Fortress 2 LEGACY Hero β–Ά -1.2% MoM

24h Peak: 41,766 (Steam)  |  Est. Total: 41,766 (100% Steam)  |  All-Time Peak: 253,225 (100% Steam) (16.5% current)
Mar Apr May Jun 46K
NEW_SEASONNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCHNEW_CONTENT
STATETeam Fortress 2 is holding steady (-1.2%, averaging 46K players over the last 30 days).
CONTEXTKey catalyst: Season 35. Flat at -1.2% through a season drop β€” Team Fortress 2 has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: Season 35 launched (Season 35).
COMMUNITYPress coverage is neutral to mixed β€” no single dominant story this week.
PREV_WEEK: Team Fortress 2 is holding steady (-1.3%, averaging 49K players over the last 30 days). Flat at -1.3% through a season drop β€” Team Fortress 2 has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: Season 1 launched recently; 57+ bug fixes deployed. Community is actively engaged in gameplay discussion and strategy β€” 3 of 3 posts this period. 5 press articles in the past week from gaming press, mostly update coverage and esports coverage.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β—† UFR Video Contest β€” Jun 22, 2026
    The commentary podcast Upon Further Review, UFR, is hosting a public contest for anyone to enter!
  • β—† Jump Fortress Play-Offs 2026 β€” Jun 18, 2026
    (Image credit: MetalCloud) Jump Fortress is back and more ambitious than ever! They're proud to present their most exciting rocket jumping tournament yet: The Jump Fortress Play-Offs!
  • β–² TFCL Alpha Season 2 β€” Jun 04, 2026
    After more than six months of stealth development, a super duper secret alpha, and a ton of broken sentry guns, TFCL is back and ready for public testing! TFCL is a North American competitive 6v6 league.
VIEWERS0
STREAMS0
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The Finals LIVE Arena β–Ό -9.1% MoM

24h Peak: 16,005 (Steam)  |  Est. Total: 32,010 β“˜ Est. (50% Steam)  |  All-Time Peak: 484,798 (est. all platforms) (6.6% current)
Mar Apr May Jun 11K
NEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_CONTENTNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCH
STATEThe Finals is declining (-9.1% MoM, averaging 11K players over the last 30 days), decelerating vs. last run. At just 7% of all-time peak β€” well below historical levels.
CONTEXTKey catalyst: Store Update 10.13.0. The Finals is down -9.1%. End-of-content-cycle pattern. Needs a meaningful new drop to stabilize.
COMMUNITYPress coverage is neutral to mixed, concentrated on competitive play β€” the esports and tournament scene is driving most of the media attention this week.
OUTLOOKUpcoming: With your satchel by your side, collect cash, wild plants and flourish in the rankings with the Miss Behayvin’ Set. The harvest has also been plentiful with a... Continued decline from last period β€” watch for content response.
PREV_WEEK: The Finals is declining (-3.2% MoM, averaging 11K players over the last 30 days). At just 5% of all-time peak β€” well below historical levels. Down -3.2% even with a season running. Either the content isn't hitting or the player base is in structural contraction. A season drop that doesn't move the needle is a data point. Dev activity: launched recently; 5+ bug fixes deployed. Mixed community sentiment β€” discussion split between game updates and announcements (2 posts) and gameplay discussion and strategy (2 posts). 5 press articles in the past week from gaming press, mostly controversy coverage and update coverage. Upcoming: Let the Showdown begin! Continued decline from last period β€” watch for content response.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β–² Store Update 10.13.0 β€” Jun 25, 2026
    Sponsor Showdown is still underway alongside the XP Feast Event! It is also the last week to try out Respec Order 2.0 and send us your precious feedback!
  • β–² Update 10.12.0 β€” Jun 18, 2026
    NAEJ FEVERSeasonal Allergies? Meatspace nonsense. This week, Respec Order is back in its 2.0 form, with new changes for you to try.
  • β–² Store Update 10.11.0 β€” Jun 11, 2026
    We’re kicking off this week with a fresh Store Update, alongside a special sale on some items, brought to you by OSPUZE!
VIEWERS0
STREAMS0
SHARE0.0%

Marathon Extract β–² +39.6% MoM

Launch week (March 5, 2026). Bungie's first new IP since Destiny. Extraction shooter β€” watch retention curve closely after launch window closes.
24h Peak: 9,461 (Steam)  |  Est. Total: 27,031 β“˜ Est. (35% Steam)  |  All-Time Peak: 221,022 (est. all platforms) (12.2% current)
Mar Apr May Jun 11K
NEW_CONTENTNEW_CONTENTNEW_SEASONNEW_CONTENTRANKED_UPDATELIVE_EVENTMAJOR_PATCH
STATEMarathon is surging (+39.6% MoM, averaging 11K players over the last 30 days). At just 12% of all-time peak β€” well below historical levels.
CONTEXTKey catalyst: Season 2. Marathon is up +40% and Season 2 is the obvious driver. First 2-4 weeks after a major content drop typically look like this. Dev activity: Season 2 launched (Season 2); 26+ bug fixes deployed.
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates β€” outlets are covering the latest releases and what they mean for players.
OUTLOOKUpcoming: As we move deeper into the new season, we want to share some important dates coming up for Marathon.
PREV_WEEK: Currently at 100% of all-time peak β€” near historical highs. Insufficient data to determine trend drivers. Dev activity: launched recently. 5 press articles in the past week from gaming press, mostly update coverage. Launch week β€” no MoM baseline yet. Extraction shooters typically see 60-80% player drop-off in weeks 2-3 after launch. Watch the day-7 and day-30 peaks; sustained ~20K+ Steam daily avg would signal a healthy retention floor. Next digest will have the first real trend read.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β–² Marathon Dev Team Update: Key Dates β€” Jun 23, 2026
    As we move deeper into the new season, we want to share some important dates coming up for Marathon. Mid-Season Begins July 21Β First up, mid-season will start on July 21 and will include...
  • β–² Marathon Update 1.1.0.3 β€” Jun 23, 2026
    Item EconomyFixed an issue where barter options were not populating for the Compiler Ganglion. Swapped Arachne and Sekiguchi VIP upgrade costs so Synapse Cubes can be used for certain upgrades instead of the previous prestige salvage.
  • β–² Marathon Dev Team Update:Β A Note on the Season 2 Economy β€” Jun 17, 2026
    There’s been a lot of conversations about the loot economy and drop changes in Season 2, and we want to share more about how we’re thinking about the loot economy overall.
VIEWERS0
STREAMS0
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Halo: MCC LEGACY Arena β–Ά +1.7% MoM

24h Peak: 7,415 (Steam)  |  Est. Total: 24,716 β“˜ Est. (30% Steam)  |  All-Time Peak: 311,016 (est. all platforms) (7.9% current)
Mar Apr May Jun 4K
NEW_CONTENTNEW_CONTENTNEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCH
STATEHalo: MCC is holding steady (+1.7%, averaging 4K players over the last 30 days), decelerating vs. last run. At just 8% of all-time peak β€” well below historical levels.
CONTEXTKey catalyst: Mod Minute. Flat at +1.7% through a season drop β€” Halo: MCC has found its core audience. The season is maintaining retention but not growing the pool. Dev activity: launched (Mod Minute).
COMMUNITYPress coverage is largely positive, driven by new content and updates β€” outlets are covering the latest releases and what they mean for players.
PREV_WEEK: Halo: MCC is surging (+11.0% MoM, averaging 4K players over the last 30 days), accelerating vs. last run. At just 8% of all-time peak β€” well below historical levels. Halo: MCC is up +11% and the season launch is the obvious driver. First 2-4 weeks after a season drop typically look like this. Dev activity: launched recently. Mixed community sentiment β€” discussion split between positive reception and appreciation (2 posts). Light press coverage (2 articles): "2026 MCC Exchange Update and Log-In Unlocks - Halo Waypoint" via gaming press. Upcoming: In celebration of Halo 2’s twentieth birthday, the Digsite modding crew has released their latest content drop which includes two cut missions from the 2004 ... Sustained growth trajectory.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β—† Mod Minute β€” Mar 20, 2026
    Welcome to the MCC Mod Minute, a focused look at a creative mod for Halo: The Master Chief Collection, with details on how to try it out yourself through the Steam Workshop.
  • β—† Halo Franchise Sale & Halo: Campaign Evolved Wishlist β€” Mar 02, 2026
    All your favorite Halo titles on Steam are currently on sale! Whether you’re jumping back in or picking up a classic for the first time, now’s a great time to expand your library.
  • β–² Exchange Update – 2026 β€” Feb 26, 2026
    The Exchange is getting an upgrade! The implementation of the Exchange gave players a new way to unlock gear. Play the game, earn Spartan Points, redeem said points for sweet unlocks.

// PRESS_COVERAGE

β–² Positive β–  Negative β—† Neutral
VIEWERS0
STREAMS0
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Halo Infinite SUNSET Arena β–² +2.3% MoM

Peak 272K concurrent at launch (Dec 2021) β†’ now sub-5K; franchise pivot underway
24h Peak: 3,095 (Steam)  |  Est. Total: 25,791 β“˜ Est. (12% Steam)  |  All-Time Peak: 2,138,491 (est. all platforms) (1.2% current)
Mar Apr May Jun 2K
NEW_SEASONRANKED_UPDATELIVE_EVENTMAJOR_PATCHNEW_CONTENT
STATEHalo Infinite is growing (+2.3% MoM, averaging 2K players over the last 30 days). At just 1% of all-time peak β€” well below historical levels.
CONTEXTKey catalyst: Operation: Infinite Out Now. Halo Infinite is up +2.3% β€” Operation: Infinite Out Now is the catalyst. This is the pattern: named content drops pull lapsed players back.
COMMUNITYPress coverage is neutral to mixed, driven by new content and updates β€” outlets are covering the latest releases and what they mean for players.
PREV_WEEK: Halo Infinite is holding steady (+0.9%, averaging 2K players over the last 30 days). At just 1% of all-time peak β€” well below historical levels. Holding steady at +0.9% with modest developer activity. Stable, not collapsing, not growing. Mixed community sentiment β€” discussion split between positive reception and appreciation (2 posts). 5 press articles in the past week from gaming press, mostly update coverage and review coverage.

// DEV_UPDATES

β–² New Content β–  Service Issue β—† Update/Other
  • β–² Enter Firefight: Gauntlet β€” May 05, 2026
    Seconds into your first match of Firefight: Gauntlet, you’ll understand the name.
  • β—† Forge Features β€” Apr 23, 2026
    Welcome to another edition of Forge Features! This series highlights notable maps, modes, and other creations from our talented Forge community. Bookmark your favorites using the links below for your next custom game.
  • β—† Halo Franchise Sale & Halo: Campaign Evolved Wishlist β€” Mar 02, 2026
    All your favorite Halo titles on Steam are currently on sale! Whether you’re jumping back in or picking up a classic for the first time, now’s a great time to expand your library.
VIEWERS0
STREAMS0
SHARE0.0%

🔭 Emerging Titles

Curated watchlist tracking concept traction before mainstream adoption — growth rate is the signal, not absolute players.

Rank Game Genre Steam CCU MoM Trend ★ All-Time Peak % of Peak
#1 Hunt: Showdown 1896 Extract 25,902 β–² +19.7% 59,968
43.2%
#2 Ready or Not Tactical 14,842 β–² +11.1% 55,174
26.9%
#3 Dark and Darker Extract 6,888 β–Ό -19.1% 57,141
12.1%
#4 Gray Zone Warfare Extract 6,838 β–Ό -42.3% 71,503
9.6%
#5 Bodycam Tactical 721 β–Ά -1.4% 13,429
5.4%
#6 Marauders Extract 17 β–Ό -54.3% 14,203
0.1%

Hunt: Showdown 1896 Extract β–² +19.7% MoM

Steam 24h Peak: 25,902  |  All-Time Peak: 59,968  |  Growth phase β€” compare trend direction, not absolute scale.
Mar Apr May Jun 18K

Takeaway

State: Hunt: Showdown 1896 is surging (+19.7% MoM, averaging 18K players over the last 30 days).
Context: Key catalyst: Twice a Renegade DLC | Wishlist Now!. Hunt: Showdown 1896 is up +20% β€” Twice a Renegade DLC | Wishlist Now! is driving the surge. Content drops of this magnitude consistently produce 2-4 week spikes from returning and new players. Dev activity: 7+ bug fixes deployed.

Developer Updates

Ready or Not Tactical β–² +11.1% MoM

Steam 24h Peak: 14,842  |  All-Time Peak: 55,174  |  Growth phase β€” compare trend direction, not absolute scale.
Mar Apr May Jun 9K

Takeaway

State: Ready or Not is surging (+11.1% MoM, averaging 9K players over the last 30 days).
Context: Key catalyst: Community Exhibit Vol. 25. Ready or Not is up +11% β€” Community Exhibit Vol. 25 is driving the surge. Content drops of this magnitude consistently produce 2-4 week spikes from returning and new players. Dev activity: 270+ bug fixes deployed.

Developer Updates

Dark and Darker Extract β–Ό -19.1% MoM

Steam 24h Peak: 6,888  |  All-Time Peak: 57,141  |  Growth phase β€” compare trend direction, not absolute scale.
Mar Apr May Jun 7K

Takeaway

State: Dark and Darker is dropping sharply (-19.1% MoM, averaging 7K players over the last 30 days). At just 12% of all-time peak β€” well below historical levels.
Context: Key catalyst: Early Access Hotfix #118. Down -19.1% despite active seasonal content. That's a bad sign β€” either the season isn't resonating or competition is actively pulling players. Worth tracking closely. Dev activity: launched (Early Access Hotfix #118); 18+ bug fixes deployed.

Developer Updates

Gray Zone Warfare Extract β–Ό -42.3% MoM

Steam 24h Peak: 6,838  |  All-Time Peak: 71,503  |  Growth phase β€” compare trend direction, not absolute scale.
Mar Apr May Jun 4K

Takeaway

State: Gray Zone Warfare is dropping sharply (-42.3% MoM, averaging 4K players over the last 30 days). At just 10% of all-time peak β€” well below historical levels.
Context: Key catalyst: Hotfix 0.4.5.1 Now Live - Changelog. Down -42.3% despite new content. The updates aren't reversing the trend β€” whatever's driving player loss isn't being addressed by the content. Dev activity: 10+ bug fixes deployed.

Developer Updates

Bodycam Tactical β–Ά -1.4% MoM

Steam 24h Peak: 721  |  All-Time Peak: 13,429  |  Growth phase β€” compare trend direction, not absolute scale.
Mar Apr May Jun 399

Takeaway

State: Bodycam is holding steady (-1.4%, averaging 399 players over the last 30 days). At just 5% of all-time peak β€” well below historical levels.
Context: Key catalyst: BODYCAM 2026 ROADMAP PART 1. Holding steady at -1.4% with modest developer activity. Stable, not collapsing, not growing.

Developer Updates

Marauders Extract β–Ό -54.3% MoM

Steam 24h Peak: 17  |  All-Time Peak: 14,203  |  Growth phase β€” compare trend direction, not absolute scale.
Mar Apr May Jun 11

Takeaway

State: Marauders is dropping sharply (-54.3% MoM, averaging 11 players over the last 30 days). At just 0% of all-time peak β€” well below historical levels.
Context: Key catalyst: Production Update. Down -54.3% despite new content. The updates aren't reversing the trend β€” whatever's driving player loss isn't being addressed by the content. Dev activity: 12+ bug fixes deployed.

Developer Updates

Release & Patch Calendar

This Week

Jun 22, 2026 Call of Duty Season Call of Duty: Black Ops 7 and Warzone - Season 04 Reloaded
Jun 22, 2026 Team Fortress 2 Content UFR Video Contest
Jun 23, 2026 Marathon Content Marathon Dev Team Update: Key Dates
Jun 25, 2026 Arc Raiders Content The Fourth Expedition
Jun 25, 2026 Marvel Rivals Patch Marvel Rivals Version 20260625 Patch Notes
Jun 25, 2026 Rainbow Six Siege Patch Y11S2.1 PATCH NOTES
Jun 26, 2026 PUBG: BATTLEGROUNDS Content It All Comes Down To This - PNC 2026 Finals Day 3
Jun 26, 2026 Apex Legends Content Apex Legends: Latest Update 6/26/26
Jun 26, 2026 Battlefield 6 Content BATTLEFIELD 6 GAME UPDATE 1.3.3.0
Jun 27, 2026 Delta Force Season Biggest Update of The Year: New Season "Meltdown" Coming June 30!
TODAY β€” Jun 29

Coming Up (Next 2 Weeks)

Jun 30 Delta Force Season The expected update cadence for the PC version is as follows: At 00:30 UTC+0 on June 30, Operations and Warfare ranked matches will be off-season and temporarily closed. | Gameplay and matchmaking wil

July 2026 1 estimated

Jul Industry Industry Summer Game Fest window β€” expect major shooter reveals and announcements ESTIMATED

August 2026

No tracked events yet β€” check back as announcements come in.

September 2026 1 confirmed, 3 estimated

Sep 08 Halloween: The Game New Release Horror shooter based on the film franchise. PC/PS5/Xbox.
~Sep Hell Let Loose: Vietnam New Release 50v50 multiplayer set in Vietnam. Sequel to Hell Let Loose. PC/PS5/Xbox. Targeting 2026. ESTIMATED
~Sep Delta Force Season Next season expected (based on ~10-week cadence) ESTIMATED
~Sep Borderlands 4 New Release Looter-shooter FPS sequel. Gearbox Software. Multi-platform. Targeting 2026. ESTIMATED

October 2026 1 estimated

~Oct Turok Origins New Release FPS franchise revival/reboot. PC/PS5/Switch 2/Xbox. Targeting Fall 2026. ESTIMATED

November 2026 2 estimated

~Nov Delta Force Season Next season expected (based on ~10-week cadence) ESTIMATED
~Nov Gears of War: E-Day New Release Prequel to the original Gears of War. The Coalition + People Can Fly. PC/Xbox. TBA per IGN. ESTIMATED

December 2026 1 estimated

~Dec Judas New Release FPS from Ken Levine (BioShock creator). Ghost Story Games. PC/PS5/Xbox. TBA per IGN. ESTIMATED

January 2027

No tracked events yet β€” check back as announcements come in.

February 2027

No tracked events yet β€” check back as announcements come in.

March 2027

No tracked events yet β€” check back as announcements come in.

April 2027

No tracked events yet β€” check back as announcements come in.
Methodology — Platform Multipliers & Data Sources

Steam share % represents our estimate of what fraction of total cross-platform players are captured by Steam concurrent data. Sources vary by game: some are derived from publisher earnings disclosures, others are modeled from platform mix ratios. These are estimates, not validated first-party data. Treat all-platform figures as directional.

Game Steam 24h Peak Multiplier Est. All Platforms Source / Notes
Counter-Strike 21,351,0611.0x1,351,061Steam-only title. 1.0x multiplier.
PUBG: BATTLEGROUNDS731,6341.2x914,542Est. 80% Steam. Krafton earnings confirm PC-dominant (~80%) playerbase. Mobile counted separately.
Apex Legends187,4954.0x749,980Est. 25% Steam. EA earnings cite ~60% console; remainder split between Origin/EA App and Steam.
Delta Force146,0551.4x208,650Est. 70% Steam. NetEase PC-primary title; remainder on proprietary launcher. Console share unconfirmed.
Marvel Rivals98,0142.9x280,040Est. 35% Steam. NetEase; PS/Xbox ~65% based on launch-week platform split reported in press.
Destiny 295,8222.9x273,777Est. 35% Steam. Bungie data; console ~65% (PS dominant historically).
Rainbow Six Siege75,0602.9x214,457Est. 35% Steam. Ubisoft earnings cite console ~65% historically across franchise.
Overwatch72,9685.0x364,840Est. 20% Steam. Battle.net-primary; Steam version launched 2022. Blizzard has not disclosed platform split.
Battlefield 653,9081.8x98,014Est. 55% Steam. EA earnings; console ~45% for BF franchise historically.
Arc Raiders50,3712.0x100,742Est. 50% Steam. Steam + Epic Games Store split; based on Embark Studios platform distribution data.
Call of Duty48,7956.7x325,300Est. 15% Steam. Activision Blizzard earnings (2023) cited ~70% console split; remainder split between Battle.net and Steam.
Team Fortress 241,7661.0x41,766Steam-only title. 1.0x multiplier (legacy title).
The Finals16,0052.0x32,010Est. 50% Steam. Embark Studios data; remainder PS/Xbox.
Marathon9,4612.9x27,031Est. 35% Steam. Bungie; PS5/Xbox ~65% based on Destiny 2 historical platform split. Launched March 5, 2026.
Halo: MCC7,4153.3x24,716Est. 30% Steam. Xbox Game Studios; Steam added 2019. Xbox ~70% based on platform MAU ratio.
Halo Infinite3,0958.3x25,791Est. 12% Steam. Xbox-first franchise; Steam added 2021. Based on Xbox MAU disclosures vs. SteamDB concurrent ratio.
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