WEEK OF JUN 29
Destiny 2 is the story this week, up +514% MoM on the back of This Week in Destiny β 06/18/2026. It's a clean example of what active content does to concurrent player counts. Arc Raiders at -39.0% is the clearest signal: titles without active content pipelines are losing players to the handful of games still shipping regularly. Watch Counter-Strike 2 and Apex Legends before the next digest: both have content drops signaled that could move the numbers.
| Destiny 2 | +513.6% | 96K |
| Marathon | +39.6% | 9K |
| Overwatch | +9.8% | 73K |
| Rainbow Six Siege | +4.5% | 75K |
| Call of Duty | +3.6% | 49K |
| Marvel Rivals | +3.6% | 98K |
| Halo Infinite | +2.3% | 3K |
| PUBG: BATTLEGROUNDS | -0.3% | 732K |
| Counter-Strike 2 | -1.0% | 1.4M |
| Team Fortress 2 | -1.2% | 42K |
| Halo: MCC | +1.7% | 7K |
| Arc Raiders | -39.0% | 50K |
| Delta Force | -18.1% | 146K |
| Apex Legends | -16.5% | 187K |
| The Finals | -9.1% | 16K |
| Battlefield 6 | -8.8% | 54K |
Steam concurrent players only. Console/MAU titles (Valorant, Fortnite, Overwatch 2) tracked separately.
| Rank | Game | 24h Peak (Steam) |
Est. Total (All Plat.) β |
Trend (WoW) |
MoM (Trend) |
All-Time Peak (Est. All Plat.) |
% of Peak |
|---|---|---|---|---|---|---|---|
| #1 | Counter-Strike 2 | 1,351,061 | 1,351,061 | +75.9% | βΆ -1.0% | 1,818,368 | 74.3% |
| #2 | PUBG: BATTLEGROUNDS | 731,634 | 914,542 | +749.3% | βΆ -0.3% | 4,045,033 | 22.6% |
| #3 | Apex Legends | 187,495 | 749,980 | +252.4% | βΌ -16.5% | 2,497,892 | 30.0% |
| #4 | Delta Force | 146,055 | 208,650 | +322.2% | βΌ -18.1% | 352,025 | 59.3% |
| #5 | Marvel Rivals | 98,014 | 280,040 | +20.7% | β² +3.6% | 1,835,237 | 15.3% |
| #6 | Destiny 2 | 95,822 | 273,777 | +1106.5% | β² +513.6% | 904,717 | 30.3% |
| #7 | Rainbow Six Siege | 75,060 | 214,457 | -29.5% | β² +4.5% | 572,788 | 37.4% |
| #8 | Overwatch | 72,968 | 364,840 | -9.8% | β² +9.8% | 823,180 | 44.3% |
| #9 | Battlefield 6 | 53,908 | 98,014 | +46.9% | βΌ -8.8% | 1,192,849 | 8.2% |
| #10 | Arc Raiders | 50,371 | 100,742 | -69.0% | βΌ -39.0% | 930,194 | 10.8% |
| #11 | Call of Duty | 48,795 | 325,300 | +26.9% | β² +3.6% | 3,259,313 | 10.0% |
| #12 | Team Fortress 2 | 41,766 | 41,766 | -26.8% | βΆ -1.2% | 253,225 | 16.5% |
| #13 | The Finals | 16,005 | 32,010 | +41.3% | βΌ -9.1% | 484,798 | 6.6% |
| #14 | Marathon | 9,461 | 27,031 | -84.9% | β² +39.6% | 221,022 | 12.2% |
| #15 | Halo: MCC | 7,415 | 24,716 | -4.0% | βΆ +1.7% | 311,016 | 7.9% |
| #16 | Halo Infinite | 3,095 | 25,791 | +29.6% | β² +2.3% | 2,138,491 | 1.2% |
| Genre | Combined Est. Daily Players | MoM Trend | Dominant Title | # Titles |
|---|---|---|---|---|
| BR | 1,664,522 | -7.6% | PUBG: BATTLEGROUNDS | 2 |
| Tactical | 1,565,518 | -0.2% | Counter-Strike 2 | 2 |
| Hero | 686,646 | +6.6% | Overwatch | 3 |
| Large | 423,314 | +0.7% | Call of Duty | 2 |
| Extract | 336,423 | -19.8% | Delta Force | 3 |
| Looter | 273,777 | +513.6% | Destiny 2 | 1 |
| Arena | 82,517 | -2.3% | The Finals | 3 |
Curated watchlist tracking concept traction before mainstream adoption — growth rate is the signal, not absolute players.
| Rank | Game | Genre | Steam CCU | MoM Trend ★ | All-Time Peak | % of Peak |
|---|---|---|---|---|---|---|
| #1 | Hunt: Showdown 1896 | Extract | 25,902 | β² +19.7% | 59,968 | 43.2% |
| #2 | Ready or Not | Tactical | 14,842 | β² +11.1% | 55,174 | 26.9% |
| #3 | Dark and Darker | Extract | 6,888 | βΌ -19.1% | 57,141 | 12.1% |
| #4 | Gray Zone Warfare | Extract | 6,838 | βΌ -42.3% | 71,503 | 9.6% |
| #5 | Bodycam | Tactical | 721 | βΆ -1.4% | 13,429 | 5.4% |
| #6 | Marauders | Extract | 17 | βΌ -54.3% | 14,203 | 0.1% |
Steam share % represents our estimate of what fraction of total cross-platform players are captured by Steam concurrent data. Sources vary by game: some are derived from publisher earnings disclosures, others are modeled from platform mix ratios. These are estimates, not validated first-party data. Treat all-platform figures as directional.
| Game | Steam 24h Peak | Multiplier | Est. All Platforms | Source / Notes |
|---|---|---|---|---|
| Counter-Strike 2 | 1,351,061 | 1.0x | 1,351,061 | Steam-only title. 1.0x multiplier. |
| PUBG: BATTLEGROUNDS | 731,634 | 1.2x | 914,542 | Est. 80% Steam. Krafton earnings confirm PC-dominant (~80%) playerbase. Mobile counted separately. |
| Apex Legends | 187,495 | 4.0x | 749,980 | Est. 25% Steam. EA earnings cite ~60% console; remainder split between Origin/EA App and Steam. |
| Delta Force | 146,055 | 1.4x | 208,650 | Est. 70% Steam. NetEase PC-primary title; remainder on proprietary launcher. Console share unconfirmed. |
| Marvel Rivals | 98,014 | 2.9x | 280,040 | Est. 35% Steam. NetEase; PS/Xbox ~65% based on launch-week platform split reported in press. |
| Destiny 2 | 95,822 | 2.9x | 273,777 | Est. 35% Steam. Bungie data; console ~65% (PS dominant historically). |
| Rainbow Six Siege | 75,060 | 2.9x | 214,457 | Est. 35% Steam. Ubisoft earnings cite console ~65% historically across franchise. |
| Overwatch | 72,968 | 5.0x | 364,840 | Est. 20% Steam. Battle.net-primary; Steam version launched 2022. Blizzard has not disclosed platform split. |
| Battlefield 6 | 53,908 | 1.8x | 98,014 | Est. 55% Steam. EA earnings; console ~45% for BF franchise historically. |
| Arc Raiders | 50,371 | 2.0x | 100,742 | Est. 50% Steam. Steam + Epic Games Store split; based on Embark Studios platform distribution data. |
| Call of Duty | 48,795 | 6.7x | 325,300 | Est. 15% Steam. Activision Blizzard earnings (2023) cited ~70% console split; remainder split between Battle.net and Steam. |
| Team Fortress 2 | 41,766 | 1.0x | 41,766 | Steam-only title. 1.0x multiplier (legacy title). |
| The Finals | 16,005 | 2.0x | 32,010 | Est. 50% Steam. Embark Studios data; remainder PS/Xbox. |
| Marathon | 9,461 | 2.9x | 27,031 | Est. 35% Steam. Bungie; PS5/Xbox ~65% based on Destiny 2 historical platform split. Launched March 5, 2026. |
| Halo: MCC | 7,415 | 3.3x | 24,716 | Est. 30% Steam. Xbox Game Studios; Steam added 2019. Xbox ~70% based on platform MAU ratio. |
| Halo Infinite | 3,095 | 8.3x | 25,791 | Est. 12% Steam. Xbox-first franchise; Steam added 2021. Based on Xbox MAU disclosures vs. SteamDB concurrent ratio. |